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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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27
Ryujinx.HLE/OsHle/Services/Am/StorageHelper.cs
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27
Ryujinx.HLE/OsHle/Services/Am/StorageHelper.cs
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using System.IO;
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namespace Ryujinx.HLE.OsHle.Services.Am
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{
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class StorageHelper
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{
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private const uint LaunchParamsMagic = 0xc79497ca;
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public static byte[] MakeLaunchParams()
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{
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//Size needs to be at least 0x88 bytes otherwise application errors.
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using (MemoryStream MS = new MemoryStream())
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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MS.SetLength(0x88);
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Writer.Write(LaunchParamsMagic);
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Writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
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Writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
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Writer.Write(0L); //User Id High
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return MS.ToArray();
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}
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}
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}
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}
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