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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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74
Ryujinx.HLE/OsHle/Services/FspSrv/IFileSystemProxy.cs
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74
Ryujinx.HLE/OsHle/Services/FspSrv/IFileSystemProxy.cs
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.OsHle.Services.FspSrv
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{
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class IFileSystemProxy : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IFileSystemProxy()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 1, SetCurrentProcess },
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{ 18, OpenSdCardFileSystem },
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{ 22, CreateSaveDataFileSystem },
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{ 51, OpenSaveDataFileSystem },
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{ 200, OpenDataStorageByCurrentProcess },
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{ 203, OpenPatchDataStorageByCurrentProcess },
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{ 1005, GetGlobalAccessLogMode }
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};
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}
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public long SetCurrentProcess(ServiceCtx Context)
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{
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return 0;
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}
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public long OpenSdCardFileSystem(ServiceCtx Context)
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{
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MakeObject(Context, new IFileSystem(Context.Ns.VFs.GetSdCardPath()));
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return 0;
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}
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public long CreateSaveDataFileSystem(ServiceCtx Context)
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{
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Context.Ns.Log.PrintStub(LogClass.ServiceFs, "Stubbed.");
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return 0;
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}
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public long OpenSaveDataFileSystem(ServiceCtx Context)
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{
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MakeObject(Context, new IFileSystem(Context.Ns.VFs.GetGameSavesPath()));
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return 0;
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}
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public long OpenDataStorageByCurrentProcess(ServiceCtx Context)
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{
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MakeObject(Context, new IStorage(Context.Ns.VFs.RomFs));
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return 0;
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}
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public long OpenPatchDataStorageByCurrentProcess(ServiceCtx Context)
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{
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MakeObject(Context, new IStorage(Context.Ns.VFs.RomFs));
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return 0;
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}
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public long GetGlobalAccessLogMode(ServiceCtx Context)
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{
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Context.ResponseData.Write(0);
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return 0;
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}
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}
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}
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