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Remove ForceDedicatedGpu, as the driver utilities will now do that.
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@@ -137,9 +137,6 @@ namespace Ryujinx
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// Logging system information.
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PrintSystemInfo();
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// Force dedicated GPU if we can.
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ForceDedicatedGpu.Nvidia();
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// Enable OGL multithreading on the driver, when available.
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DriverUtilities.ToggleOGLThreading(true);
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