Fix Amiibo regression and some minor code improvements (#6107)

* Remove redundant code and fix small issues

* Log amiibo exceptions

* Add more checks when getting Amiibo data

* Fall back to online data if local file is inaccessible

* Make dotnet format happy
This commit is contained in:
TSRBerry
2024-01-13 11:45:38 +01:00
committed by GitHub
parent 4fbc978e73
commit 7e58b21f3d
2 changed files with 138 additions and 58 deletions

View File

@@ -17,6 +17,7 @@ using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
@@ -188,17 +189,25 @@ namespace Ryujinx.Ava.UI.ViewModels
_httpClient.Dispose();
}
private bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
{
if (string.IsNullOrEmpty(json))
{
amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
return false;
}
try
{
amiiboJson = JsonHelper.Deserialize<AmiiboJson>(json, _serializerContext.AmiiboJson);
amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
return true;
}
catch
catch (JsonException exception)
{
amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
return false;
}
@@ -208,27 +217,41 @@ namespace Ryujinx.Ava.UI.ViewModels
{
bool localIsValid = false;
bool remoteIsValid = false;
AmiiboJson amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
AmiiboJson amiiboJson = new();
try
{
localIsValid = TryGetAmiiboJson(File.ReadAllText(_amiiboJsonPath), out amiiboJson);
try
{
if (File.Exists(_amiiboJsonPath))
{
localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
}
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
}
if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
{
remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
}
}
catch
catch (Exception exception)
{
if (!(localIsValid || remoteIsValid))
{
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
// Neither local or remote files are valid JSON, close window.
ShowInfoDialog();
Close();
}
else if (!remoteIsValid)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
// Only the local file is valid, the local one should be used
// but the user should be warned.
ShowInfoDialog();
@@ -388,11 +411,18 @@ namespace Ryujinx.Ava.UI.ViewModels
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
{
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
if (response.IsSuccessStatusCode)
try
{
return response.Content.Headers.LastModified != oldLastModified;
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
if (response.IsSuccessStatusCode)
{
return response.Content.Headers.LastModified != oldLastModified;
}
}
catch (HttpRequestException exception)
{
Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
}
return false;
@@ -400,21 +430,33 @@ namespace Ryujinx.Ava.UI.ViewModels
private async Task<string> DownloadAmiiboJson()
{
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
if (response.IsSuccessStatusCode)
try
{
string amiiboJsonString = await response.Content.ReadAsStringAsync();
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
if (response.IsSuccessStatusCode)
{
amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
string amiiboJsonString = await response.Content.ReadAsStringAsync();
try
{
using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
}
return amiiboJsonString;
}
return amiiboJsonString;
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
}
catch (HttpRequestException exception)
{
Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
}
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
@@ -422,9 +464,7 @@ namespace Ryujinx.Ava.UI.ViewModels
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
Close();
return DefaultJson;
return null;
}
private void Close()