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Disable keyboard controller input while swkbd is open (foreground) (second attempt) (#6808)
* Block input updates while swkbd is open in foreground mode * Flush internal driver state before unblocking input updates * Rename Flush to Clear and remove unnecessary attribute * Clear the driver state only if the GamepadDriver isn't null
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@@ -33,5 +33,11 @@ namespace Ryujinx.Input
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/// <param name="id">The unique id of the gamepad</param>
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/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
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IGamepad GetGamepad(string id);
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/// <summary>
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/// Clear the internal state of the driver.
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/// </summary>
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/// <remarks>Does nothing by default.</remarks>
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void Clear() { }
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}
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}
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