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Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
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if (_textureStorage == null || _textureStorage.Info.Width != view.Width || _textureStorage.Info.Height != view.Height)
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{
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_textureStorage?.Dispose();
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_textureStorage = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
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_textureStorage = new TextureStorage(_renderer, view.Info);
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_textureStorage.CreateDefaultView();
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}
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