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Somewhat better implementation of thread yield
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@@ -87,7 +87,7 @@ namespace Ryujinx.Core.OsHle.Kernel
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if (TimeoutNs == 0)
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{
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Process.Scheduler.SetReschedule(CurrThread.ActualCore);
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Process.Scheduler.Yield(CurrThread);
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}
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else
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{
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