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[HLE/Kernel] Somewhat improved sync primitives
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@@ -391,7 +391,7 @@ namespace Ryujinx.Core.OsHle.Services.Android
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{
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BufferQueue[Slot].State = BufferState.Free;
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ReleaseEvent.Handle.Set();
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ReleaseEvent.WaitEvent.Set();
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lock (WaitBufferFree)
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{
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