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Fix 3 graphics related issues (#180)
* Fix 3 graphics related bugs * OGLShader shouldn't be public (yet)
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@@ -10,6 +10,7 @@ namespace Ryujinx.HLE.Gpu
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{
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switch (Texture.Swizzle)
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{
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case TextureSwizzle._1dBuffer:
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case TextureSwizzle.Pitch:
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case TextureSwizzle.PitchColorKey:
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return new LinearSwizzle(Texture.Pitch, Bpp);
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