Move solution and projects to src

This commit is contained in:
TSR Berry
2023-04-08 01:22:00 +02:00
committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

View File

@@ -0,0 +1,67 @@
using Ryujinx.Audio.Common;
using Ryujinx.Audio.Integration;
using Ryujinx.Memory;
using System;
namespace Ryujinx.Audio.Backends.Dummy
{
class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
{
private float _volume;
private IHardwareDeviceDriver _manager;
private IVirtualMemoryManager _memoryManager;
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
{
_volume = 1.0f;
_manager = manager;
_memoryManager = memoryManager;
}
public void Dispose()
{
// Nothing to do.
}
public ulong GetPlayedSampleCount()
{
// Not implemented for input.
throw new NotSupportedException();
}
public float GetVolume()
{
return _volume;
}
public void PrepareToClose() { }
public void QueueBuffer(AudioBuffer buffer)
{
_memoryManager.Fill(buffer.DataPointer, buffer.DataSize, 0);
_manager.GetUpdateRequiredEvent().Set();
}
public bool RegisterBuffer(AudioBuffer buffer)
{
return buffer.DataPointer != 0;
}
public void SetVolume(float volume)
{
_volume = volume;
}
public void Start() { }
public void Stop() { }
public void UnregisterBuffer(AudioBuffer buffer) { }
public bool WasBufferFullyConsumed(AudioBuffer buffer)
{
return true;
}
}
}