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Move solution and projects to src
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58
src/Ryujinx.HLE/HOS/Services/Apm/SessionServer.cs
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58
src/Ryujinx.HLE/HOS/Services/Apm/SessionServer.cs
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Apm
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{
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class SessionServer : ISession
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{
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private readonly ServiceCtx _context;
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public SessionServer(ServiceCtx context) : base(context)
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{
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_context = context;
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}
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protected override ResultCode SetPerformanceConfiguration(PerformanceMode performanceMode, PerformanceConfiguration performanceConfiguration)
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{
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if (performanceMode > PerformanceMode.Boost)
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{
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return ResultCode.InvalidParameters;
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}
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switch (performanceMode)
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{
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case PerformanceMode.Default:
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_context.Device.System.PerformanceState.DefaultPerformanceConfiguration = performanceConfiguration;
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break;
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case PerformanceMode.Boost:
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_context.Device.System.PerformanceState.BoostPerformanceConfiguration = performanceConfiguration;
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break;
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default:
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Logger.Error?.Print(LogClass.ServiceApm, $"PerformanceMode isn't supported: {performanceMode}");
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break;
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}
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return ResultCode.Success;
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}
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protected override ResultCode GetPerformanceConfiguration(PerformanceMode performanceMode, out PerformanceConfiguration performanceConfiguration)
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{
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if (performanceMode > PerformanceMode.Boost)
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{
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performanceConfiguration = 0;
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return ResultCode.InvalidParameters;
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}
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performanceConfiguration = _context.Device.System.PerformanceState.GetCurrentPerformanceConfiguration(performanceMode);
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return ResultCode.Success;
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}
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protected override void SetCpuOverclockEnabled(bool enabled)
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{
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_context.Device.System.PerformanceState.CpuOverclockEnabled = enabled;
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// NOTE: This call seems to overclock the system, since we emulate it, it's fine to do nothing instead.
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}
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}
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}
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