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Move solution and projects to src
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37
src/Ryujinx.HLE/Loaders/Npdm/FsAccessHeader.cs
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37
src/Ryujinx.HLE/Loaders/Npdm/FsAccessHeader.cs
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using Ryujinx.HLE.Exceptions;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class FsAccessHeader
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{
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public int Version { get; private set; }
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public ulong PermissionsBitmask { get; private set; }
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public FsAccessHeader(Stream stream, int offset, int size)
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{
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stream.Seek(offset, SeekOrigin.Begin);
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BinaryReader reader = new BinaryReader(stream);
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Version = reader.ReadInt32();
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PermissionsBitmask = reader.ReadUInt64();
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int dataSize = reader.ReadInt32();
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if (dataSize != 0x1c)
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{
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throw new InvalidNpdmException("FsAccessHeader is corrupted!");
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}
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int contentOwnerIdSize = reader.ReadInt32();
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int dataAndContentOwnerIdSize = reader.ReadInt32();
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if (dataAndContentOwnerIdSize != 0x1c)
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{
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throw new NotImplementedException("ContentOwnerId section is not implemented!");
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}
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}
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}
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}
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