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Fixup SSY (#424)
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@@ -360,7 +360,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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private void PrintDeclSsy()
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{
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SB.AppendLine("uint " + GlslDecl.SsyCursorName + ";");
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SB.AppendLine("uint " + GlslDecl.SsyCursorName + "= 0;");
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SB.AppendLine("uint " + GlslDecl.SsyStackName + "[" + GlslDecl.SsyStackSize + "];" + Environment.NewLine);
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}
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