Added option to ignore applet (gamepad connection window will not appear when it is disconnected) (#40)

This option is under the hacks category for a reason; use if you know what you're doing.
This commit is contained in:
Vladimir Sokolov
2024-10-24 11:10:54 +10:00
committed by GitHub
parent 59277a9301
commit e30ee32eee
24 changed files with 58 additions and 3 deletions

View File

@@ -9,6 +9,7 @@ using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Threading;
@@ -31,8 +32,15 @@ namespace Ryujinx.Ava.UI.Applet
{
ManualResetEvent dialogCloseEvent = new(false);
bool ignoreApplet = ConfigurationState.Instance.IgnoreApplet;
bool okPressed = false;
if (ignoreApplet)
{
return false;
}
Dispatcher.UIThread.InvokeAsync(async () =>
{
var response = await ControllerAppletDialog.ShowControllerAppletDialog(_parent, args);