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Added option to ignore applet (gamepad connection window will not appear when it is disconnected) (#40)
This option is under the hacks category for a reason; use if you know what you're doing.
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@@ -9,6 +9,7 @@ using Ryujinx.HLE;
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using Ryujinx.HLE.HOS.Applets;
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using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
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using Ryujinx.HLE.UI;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Threading;
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@@ -31,8 +32,15 @@ namespace Ryujinx.Ava.UI.Applet
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{
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ManualResetEvent dialogCloseEvent = new(false);
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bool ignoreApplet = ConfigurationState.Instance.IgnoreApplet;
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bool okPressed = false;
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if (ignoreApplet)
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{
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return false;
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}
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Dispatcher.UIThread.InvokeAsync(async () =>
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{
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var response = await ControllerAppletDialog.ShowControllerAppletDialog(_parent, args);
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