mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-12 05:05:26 +02:00
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
This commit is contained in:
518
src/Ryujinx/UI/ViewModels/AmiiboWindowViewModel.cs
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518
src/Ryujinx/UI/ViewModels/AmiiboWindowViewModel.cs
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using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Media.Imaging;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.UI.Common.Models.Amiibo;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class AmiiboWindowViewModel : BaseModel, IDisposable
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{
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private const string DefaultJson = "{ \"amiibo\": [] }";
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private const float AmiiboImageSize = 350f;
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private readonly string _amiiboJsonPath;
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private readonly byte[] _amiiboLogoBytes;
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private readonly HttpClient _httpClient;
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private readonly StyleableWindow _owner;
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private Bitmap _amiiboImage;
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private List<AmiiboApi> _amiiboList;
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private AvaloniaList<AmiiboApi> _amiibos;
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private ObservableCollection<string> _amiiboSeries;
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private int _amiiboSelectedIndex;
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private int _seriesSelectedIndex;
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private bool _enableScanning;
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private bool _showAllAmiibo;
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private bool _useRandomUuid;
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private string _usage;
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private static readonly AmiiboJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
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{
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_owner = owner;
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_httpClient = new HttpClient
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{
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Timeout = TimeSpan.FromSeconds(30),
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};
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LastScannedAmiiboId = lastScannedAmiiboId;
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TitleId = titleId;
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Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
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_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
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_amiiboList = new List<AmiiboApi>();
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_amiiboSeries = new ObservableCollection<string>();
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_amiibos = new AvaloniaList<AmiiboApi>();
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_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.UI.Common/Resources/Logo_Amiibo.png");
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_ = LoadContentAsync();
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}
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public AmiiboWindowViewModel() { }
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public string TitleId { get; set; }
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public string LastScannedAmiiboId { get; set; }
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public UserResult Response { get; private set; }
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public bool UseRandomUuid
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{
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get => _useRandomUuid;
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set
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{
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_useRandomUuid = value;
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OnPropertyChanged();
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}
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}
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public bool ShowAllAmiibo
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{
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get => _showAllAmiibo;
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set
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{
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_showAllAmiibo = value;
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ParseAmiiboData();
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OnPropertyChanged();
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}
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}
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public AvaloniaList<AmiiboApi> AmiiboList
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{
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get => _amiibos;
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set
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{
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_amiibos = value;
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OnPropertyChanged();
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}
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}
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public ObservableCollection<string> AmiiboSeries
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{
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get => _amiiboSeries;
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set
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{
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_amiiboSeries = value;
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OnPropertyChanged();
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}
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}
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public int SeriesSelectedIndex
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{
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get => _seriesSelectedIndex;
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set
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{
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_seriesSelectedIndex = value;
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FilterAmiibo();
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OnPropertyChanged();
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}
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}
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public int AmiiboSelectedIndex
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{
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get => _amiiboSelectedIndex;
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set
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{
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_amiiboSelectedIndex = value;
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EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
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SetAmiiboDetails();
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OnPropertyChanged();
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}
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}
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public Bitmap AmiiboImage
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{
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get => _amiiboImage;
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set
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{
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_amiiboImage = value;
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OnPropertyChanged();
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}
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}
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public string Usage
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{
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get => _usage;
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set
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{
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_usage = value;
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OnPropertyChanged();
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}
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}
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public bool EnableScanning
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{
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get => _enableScanning;
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set
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{
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_enableScanning = value;
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OnPropertyChanged();
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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_httpClient.Dispose();
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}
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private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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{
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if (string.IsNullOrEmpty(json))
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{
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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try
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{
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amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
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return true;
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}
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catch (JsonException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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}
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private async Task<AmiiboJson> GetMostRecentAmiiboListOrDefaultJson()
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{
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bool localIsValid = false;
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bool remoteIsValid = false;
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AmiiboJson amiiboJson = new();
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try
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{
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try
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{
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if (File.Exists(_amiiboJsonPath))
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{
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localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
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}
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if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
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{
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remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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if (!(localIsValid || remoteIsValid))
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
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// Neither local or remote files are valid JSON, close window.
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ShowInfoDialog();
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Close();
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}
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else if (!remoteIsValid)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
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// Only the local file is valid, the local one should be used
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// but the user should be warned.
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ShowInfoDialog();
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}
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}
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return amiiboJson;
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}
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private async Task LoadContentAsync()
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{
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AmiiboJson amiiboJson = await GetMostRecentAmiiboListOrDefaultJson();
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_amiiboList = amiiboJson.Amiibo.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
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ParseAmiiboData();
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}
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private void ParseAmiiboData()
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{
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_amiiboSeries.Clear();
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_amiibos.Clear();
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
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{
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if (!ShowAllAmiibo)
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{
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foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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break;
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}
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}
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}
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}
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else
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{
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AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
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}
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}
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}
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if (LastScannedAmiiboId != "")
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{
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SelectLastScannedAmiibo();
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}
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else
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{
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SeriesSelectedIndex = 0;
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}
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}
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private void SelectLastScannedAmiibo()
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{
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AmiiboApi scanned = _amiiboList.Find(amiibo => amiibo.GetId() == LastScannedAmiiboId);
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SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
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AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
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}
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private void FilterAmiibo()
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{
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_amiibos.Clear();
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if (_seriesSelectedIndex < 0)
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{
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return;
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}
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List<AmiiboApi> amiiboSortedList = _amiiboList
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.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
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.OrderBy(amiibo => amiibo.Name).ToList();
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for (int i = 0; i < amiiboSortedList.Count; i++)
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{
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if (!_amiibos.Contains(amiiboSortedList[i]))
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{
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if (!_showAllAmiibo)
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{
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foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
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{
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if (game != null)
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{
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if (game.GameId.Contains(TitleId))
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{
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_amiibos.Add(amiiboSortedList[i]);
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break;
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}
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}
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}
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}
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else
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{
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_amiibos.Add(amiiboSortedList[i]);
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}
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}
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}
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AmiiboSelectedIndex = 0;
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}
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private void SetAmiiboDetails()
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{
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ResetAmiiboPreview();
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Usage = string.Empty;
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if (_amiiboSelectedIndex < 0)
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{
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return;
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}
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AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
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string imageUrl = _amiiboList.Find(amiibo => amiibo.Equals(selected)).Image;
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StringBuilder usageStringBuilder = new();
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for (int i = 0; i < _amiiboList.Count; i++)
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{
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if (_amiiboList[i].Equals(selected))
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{
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bool writable = false;
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foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
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{
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if (item.GameId.Contains(TitleId))
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{
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foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
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{
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usageStringBuilder.Append($"{Environment.NewLine}- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}");
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writable = usageItem.Write;
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}
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}
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}
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if (usageStringBuilder.Length == 0)
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{
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usageStringBuilder.Append($"{LocaleManager.Instance[LocaleKeys.Unknown]}.");
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}
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Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageStringBuilder}";
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}
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}
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_ = UpdateAmiiboPreview(imageUrl);
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}
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private async Task<bool> NeedsUpdate(DateTime oldLastModified)
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{
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try
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{
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HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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{
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return response.Content.Headers.LastModified != oldLastModified;
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}
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
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}
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return false;
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}
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private async Task<string> DownloadAmiiboJson()
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{
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try
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{
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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if (response.IsSuccessStatusCode)
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{
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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try
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{
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using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
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dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
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}
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return amiiboJsonString;
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}
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Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
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}
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
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LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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return null;
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}
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private void Close()
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{
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Dispatcher.UIThread.Post(_owner.Close);
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}
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private async Task UpdateAmiiboPreview(string imageUrl)
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{
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HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
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if (response.IsSuccessStatusCode)
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{
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byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
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using MemoryStream memoryStream = new(amiiboPreviewBytes);
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Bitmap bitmap = new(memoryStream);
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double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
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AmiiboImageSize / bitmap.Size.Height);
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int resizeHeight = (int)(bitmap.Size.Height * ratio);
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int resizeWidth = (int)(bitmap.Size.Width * ratio);
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AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to get amiibo preview. Response status code: {response.StatusCode}");
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}
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}
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private void ResetAmiiboPreview()
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{
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using MemoryStream memoryStream = new(_amiiboLogoBytes);
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Bitmap bitmap = new(memoryStream);
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AmiiboImage = bitmap;
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}
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private static async void ShowInfoDialog()
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{
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
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LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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}
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}
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}
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Reference in New Issue
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