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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-08-11 04:37:49 +02:00
Add a separate device memory manager (#6153)
* Add a separate device memory manager * Still need this * Device writes are always tracked * Device writes are always tracked (2) * Rename more instances of gmm to mm
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@@ -1,5 +1,4 @@
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using Ryujinx.Graphics.Device;
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using Ryujinx.Graphics.Gpu.Synchronization;
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using System.Collections.Generic;
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using System.Threading;
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@@ -7,10 +6,10 @@ namespace Ryujinx.Graphics.Host1x
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{
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public class Host1xClass : IDeviceState
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{
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private readonly SynchronizationManager _syncMgr;
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private readonly ISynchronizationManager _syncMgr;
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private readonly DeviceState<Host1xClassRegisters> _state;
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public Host1xClass(SynchronizationManager syncMgr)
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public Host1xClass(ISynchronizationManager syncMgr)
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{
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_syncMgr = syncMgr;
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_state = new DeviceState<Host1xClassRegisters>(new Dictionary<string, RwCallback>
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@@ -1,7 +1,6 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Device;
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using Ryujinx.Graphics.Gpu.Synchronization;
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using System;
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using System.Numerics;
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@@ -35,7 +34,7 @@ namespace Ryujinx.Graphics.Host1x
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private int _mask;
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private bool _incrementing;
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public Host1xDevice(SynchronizationManager syncMgr)
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public Host1xDevice(ISynchronizationManager syncMgr)
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{
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_syncptIncrMgr = new SyncptIncrManager(syncMgr);
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_commandQueue = new AsyncWorkQueue<Command>(Process, "Ryujinx.Host1xProcessor");
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@@ -6,7 +6,6 @@
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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</Project>
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@@ -1,11 +1,11 @@
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using Ryujinx.Graphics.Gpu.Synchronization;
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using Ryujinx.Graphics.Device;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Host1x
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{
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class SyncptIncrManager
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{
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private readonly SynchronizationManager _syncMgr;
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private readonly ISynchronizationManager _syncMgr;
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private readonly struct SyncptIncr
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{
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@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Host1x
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private uint _currentId;
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public SyncptIncrManager(SynchronizationManager syncMgr)
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public SyncptIncrManager(ISynchronizationManager syncMgr)
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{
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_syncMgr = syncMgr;
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}
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