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marcel/ryujinx
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mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-08-12 05:05:26 +02:00
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0c88b9eff71e75e6578c8a793a7bbe666b6429aa
ryujinx/src/Ryujinx.Graphics.Gpu
History
MaxLastBreath 9305d171e7 Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
2024-11-01 06:46:29 -05:00
..
Engine
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
2024-10-26 08:46:50 -05:00
Image
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
2024-11-01 06:46:29 -05:00
Memory
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
2024-11-01 06:46:29 -05:00
Shader
misc: Collapse XXHash128 into Hash128.
2024-10-12 21:39:30 -05:00
Synchronization
Add a separate device memory manager (#6153)
2024-01-22 17:14:46 -03:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GpuContext.cs
Textures : Increase the amount of VRAM Cache available for Textures based on selected DRAM. (#36)
2024-11-01 06:46:29 -05:00
GraphicsConfig.cs
Implement color space passthrough option (#5531)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
Window.cs
Change image format view handling to allow view incompatible formats (#7311)
2024-09-17 15:52:30 -03:00
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