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mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-08-11 20:57:47 +02:00
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874540bb5c1c5737bc9b0bfdc96fe1cf12ff164d
ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
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gdkchan 524fe3bea4 Implement shader HelperThreadNV (#2163)
* Implement shader HelperThreadNV

* Bump shader cache version

* Use gl_HelperInvocation since its supported across all vendors

* Nit
2021-04-02 21:50:35 +11:00
..
HelperFunctions
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
Instructions
Improve Buffer Textures and flush Image Stores (#2088)
2021-03-08 18:43:39 -03:00
CodeGenContext.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
Declarations.cs
Implement shader HelperThreadNV (#2163)
2021-04-02 21:50:35 +11:00
DefaultNames.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslGenerator.cs
Implement geometry shader passthrough (#1961)
2021-01-29 14:38:51 +11:00
GlslProgram.cs
…
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Implement shader HelperThreadNV (#2163)
2021-04-02 21:50:35 +11:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (#1969)
2021-01-27 09:19:30 +01:00
Varying.cs
…
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