Logo
Explore Help
Sign In
marcel/ryujinx
1
0
Fork 0
You've already forked ryujinx
mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-08-11 04:37:49 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
8cc872fb60ec1b825655ba8dba06cc978fcd7e66
ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan fefd4619a5 Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
..
Engine
Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
Image
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
Memory
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
Shader
Fix default value for unwritten shader outputs (#2412)
2021-06-25 19:56:03 -03:00
State
Add support for custom line widths (#2406)
2021-06-25 20:11:54 -03:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Improve linear texture compatibility rules (#2099)
2021-03-19 02:17:38 +01:00
GpuChannel.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
GpuContext.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
GraphicsConfig.cs
misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)
2021-05-07 13:18:23 -03:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Initial support for GPU channels (#2372)
2021-06-24 01:51:41 +02:00
Powered by Gitea Version: 1.24.4 Page: 116ms Template: 38ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API