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marcel/ryujinx
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mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2025-08-11 04:37:49 +02:00
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8e74fa34560c4a8c3de234eb3488e1d0fb6f8f6c
ryujinx/src/Ryujinx.Graphics.Gpu
History
gdkchan 8e74fa3456 Stop clearing Modified flag on DiscardData (#6591)
2024-04-03 21:30:46 -03:00
..
Engine
GPU: Rebind RTs if scale changes when binding textures (#6493)
2024-03-14 19:59:09 -03:00
Image
Stop clearing Modified flag on DiscardData (#6591)
2024-04-03 21:30:46 -03:00
Memory
Implement host tracked memory manager mode (#6356)
2024-03-26 23:33:24 -03:00
Shader
Fix geometry shader passthrough issue (#6462)
2024-03-13 17:26:19 -03:00
Synchronization
Add a separate device memory manager (#6153)
2024-01-22 17:14:46 -03:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GpuContext.cs
Add a separate device memory manager (#6153)
2024-01-22 17:14:46 -03:00
GraphicsConfig.cs
Implement color space passthrough option (#5531)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
Window.cs
GPU: Discard data when getting texture before full clear (#5719)
2023-09-25 23:07:03 +02:00
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