Files
ryujinx/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioInProtocol.cs
gdkchan d4d0a48bfe Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
2024-02-22 16:58:33 -03:00

24 lines
538 B
C#

using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Audio.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x1)]
struct AudioInProtocol
{
public AudioInProtocolName Name;
public Array7<byte> Padding;
public AudioInProtocol(AudioInProtocolName name)
{
Name = name;
Padding = new();
}
public override readonly string ToString()
{
return Name.ToString();
}
}
}