Merge pull request #258 from bouroo/perf/upstreams-sortfunc

weighted random upstream
This commit is contained in:
Toby Chui
2024-08-19 15:39:22 +08:00
committed by GitHub
2 changed files with 84 additions and 53 deletions

View File

@@ -102,39 +102,62 @@ func (m *RouteManager) getSessionHandler(r *http.Request, upstreams []*Upstream)
/* Functions related to random upstream picking */
// Get a random upstream by the weights defined in Upstream struct, return the upstream, index value and any error
func getRandomUpstreamByWeight(upstreams []*Upstream) (*Upstream, int, error) {
var ret *Upstream
sum := 0
for _, c := range upstreams {
sum += c.Weight
}
r, err := intRange(0, sum)
if err != nil {
return ret, -1, err
}
counter := 0
for _, c := range upstreams {
r -= c.Weight
if r < 0 {
return c, counter, nil
}
counter++
// If there is only one upstream, return it
if len(upstreams) == 1 {
return upstreams[0], 0, nil
}
if ret == nil {
//All fallback
//use the first one that is with weight = 0
fallbackUpstreams := []*Upstream{}
fallbackUpstreamsOriginalID := []int{}
for ix, upstream := range upstreams {
if upstream.Weight == 0 {
fallbackUpstreams = append(fallbackUpstreams, upstream)
fallbackUpstreamsOriginalID = append(fallbackUpstreamsOriginalID, ix)
}
}
upstreamID := rand.Intn(len(fallbackUpstreams))
return fallbackUpstreams[upstreamID], fallbackUpstreamsOriginalID[upstreamID], nil
// Preserve the index with upstreams
type upstreamWithIndex struct {
Upstream *Upstream
Index int
}
return ret, -1, errors.New("failed to pick an upstream origin server")
// Calculate total weight for upstreams with weight > 0
totalWeight := 0
fallbackUpstreams := make([]upstreamWithIndex, 0, len(upstreams))
for index, upstream := range upstreams {
if upstream.Weight > 0 {
totalWeight += upstream.Weight
} else {
// Collect fallback upstreams
fallbackUpstreams = append(fallbackUpstreams, upstreamWithIndex{upstream, index})
}
}
// If there are no upstreams with weight > 0, return a fallback upstream if available
if totalWeight == 0 {
if len(fallbackUpstreams) > 0 {
// Randomly select one of the fallback upstreams
randIndex := rand.Intn(len(fallbackUpstreams))
return fallbackUpstreams[randIndex].Upstream, fallbackUpstreams[randIndex].Index, nil
}
// No upstreams available at all
return nil, -1, errors.New("no valid upstream servers available")
}
// Random weight between 0 and total weight
randomWeight := rand.Intn(totalWeight)
// Select an upstream based on the random weight
for index, upstream := range upstreams {
if upstream.Weight > 0 { // Only consider upstreams with weight > 0
if randomWeight < upstream.Weight {
// Return the selected upstream and its index
return upstream, index, nil
}
randomWeight -= upstream.Weight
}
}
// If we reach here, it means we should return a fallback upstream if available
if len(fallbackUpstreams) > 0 {
randIndex := rand.Intn(len(fallbackUpstreams))
return fallbackUpstreams[randIndex].Upstream, fallbackUpstreams[randIndex].Index, nil
}
return nil, -1, errors.New("failed to pick an upstream origin server")
}
// IntRange returns a random integer in the range from min to max.