|
@@ -80,65 +80,30 @@ bool config_needs_reload(GameModeConfig *self);
|
|
|
void config_destroy(GameModeConfig *self);
|
|
|
|
|
|
/*
|
|
|
- * Get if the client is in the whitelist
|
|
|
- * returns false for an empty whitelist
|
|
|
+ * Get if the client is in the whitelist or blacklist
|
|
|
+ * config_get_client_whitelisted returns false for an empty whitelist
|
|
|
*/
|
|
|
bool config_get_client_whitelisted(GameModeConfig *self, const char *client);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get if the client is in the blacklist
|
|
|
- */
|
|
|
bool config_get_client_blacklisted(GameModeConfig *self, const char *client);
|
|
|
|
|
|
/*
|
|
|
- * Get the frequency (in seconds) for the reaper thread
|
|
|
- */
|
|
|
-long config_get_reaper_frequency(GameModeConfig *self);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get whether we want to inhibit the screensaver (defaults to true)
|
|
|
- */
|
|
|
-bool config_get_inhibit_screensaver(GameModeConfig *self);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get a set of scripts to call when gamemode starts
|
|
|
+ * Get the script sets to run at the start or end
|
|
|
*/
|
|
|
void config_get_gamemode_start_scripts(GameModeConfig *self,
|
|
|
char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
|
|
|
-/*
|
|
|
- * Get a set of scripts to call when gamemode ends
|
|
|
- */
|
|
|
void config_get_gamemode_end_scripts(GameModeConfig *self,
|
|
|
char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]);
|
|
|
|
|
|
/*
|
|
|
- * Get the script timout value
|
|
|
+ * Various get methods for config values
|
|
|
*/
|
|
|
+long config_get_reaper_frequency(GameModeConfig *self);
|
|
|
+bool config_get_inhibit_screensaver(GameModeConfig *self);
|
|
|
long config_get_script_timeout(GameModeConfig *self);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get the chosen default governor
|
|
|
- */
|
|
|
void config_get_default_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get the chosen desired governor
|
|
|
- */
|
|
|
void config_get_desired_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get the chosen soft realtime behavior
|
|
|
- */
|
|
|
void config_get_soft_realtime(GameModeConfig *self, char softrealtime[CONFIG_VALUE_MAX]);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get the renice value
|
|
|
- */
|
|
|
long config_get_renice_value(GameModeConfig *self);
|
|
|
-
|
|
|
-/*
|
|
|
- * Get the ioprio value
|
|
|
- */
|
|
|
long config_get_ioprio_value(GameModeConfig *self);
|
|
|
|
|
|
/*
|