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- [general]
- ; The reaper thread will check every 10 seconds for exited clients
- reaper_freq=10
- ; The desired governor is used when entering GameMode instead of "performance"
- desiredgov=performance
- ; The default governer is used when leaving GameMode instead of restoring the original value
- defaultgov=powersave
- ; By default, GameMode changes the scheduler policy to SCHED_ISO with 4 or more CPU cores,
- ; force enable or disable with "on" or "off"
- softrealtime=auto
- ; By default, GameMode renices the client to -4, you can put any value between 1 and 20 here,
- ; the value will be negated and applied as a nice value
- renice = 4
- ; By default, GameMode adjusts the iopriority of clients to BE/0, you can put any value
- ; between 0 and 7 here (with 0 being highest priority), or one of the special values
- ; "off" (to disable) or "reset" (to restore Linux default behavior based on CPU priority),
- ; currently, only the best-effort class is supported thus you cannot set it here
- ioprio = 0
- [filter]
- ; If "whitelist" entry has a value(s)
- ; gamemode will reject anything not in the whitelist
- ;whitelist=RiseOfTheTombRaider
- ; Gamemode will always reject anything in the blacklist
- ;blacklist=HalfLife3
- ; glxgears
- [custom]
- ; Custom scripts (executed using the shell) when gamemode starts and ends
- ;start=notify-send "GameMode started"
- ; /home/me/bin/stop_ethmining.sh
- ;end=notify-send "GameMode ended"
- ; /home/me/bin/start_ethmining.sh
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