Compare commits

...

1 Commits

Author SHA1 Message Date
gdkchan
9eb5b7a10d Restrict cases where vertex buffer size from index buffer type is used (#3304) 2022-05-01 11:12:34 -03:00

View File

@@ -928,7 +928,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
size = endAddress.Pack() - address + 1; size = endAddress.Pack() - address + 1;
if (stride > 0 && indexTypeSmall) if (stride > 0 && indexTypeSmall && _drawState.DrawIndexed && !instanced)
{ {
// If the index type is a small integer type, then we might be still able // If the index type is a small integer type, then we might be still able
// to reduce the vertex buffer size based on the maximum possible index value. // to reduce the vertex buffer size based on the maximum possible index value.