Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
![]() |
7969fb6bba | ||
![]() |
4a4b11871e | ||
![]() |
e85ee673b1 | ||
![]() |
42f22fe5d7 | ||
![]() |
263eb97f79 | ||
![]() |
3004902257 |
@@ -13,14 +13,14 @@
|
||||
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageVersion Include="Concentus" Version="2.2.0" />
|
||||
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageVersion Include="DynamicData" Version="8.4.1" />
|
||||
<PackageVersion Include="DynamicData" Version="9.0.1" />
|
||||
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
|
||||
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
||||
<PackageVersion Include="LibHac" Version="0.19.0" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
|
||||
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.6.2" />
|
||||
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
|
||||
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
|
||||
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
|
||||
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
|
||||
|
@@ -1,51 +0,0 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
public partial class ByteMemoryPool
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a <see cref="IMemoryOwner{Byte}"/> that wraps an array rented from
|
||||
/// <see cref="ArrayPool{Byte}.Shared"/> and exposes it as <see cref="Memory{Byte}"/>
|
||||
/// with a length of the requested size.
|
||||
/// </summary>
|
||||
private sealed class ByteMemoryPoolBuffer : IMemoryOwner<byte>
|
||||
{
|
||||
private byte[] _array;
|
||||
private readonly int _length;
|
||||
|
||||
public ByteMemoryPoolBuffer(int length)
|
||||
{
|
||||
_array = ArrayPool<byte>.Shared.Rent(length);
|
||||
_length = length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a <see cref="Memory{Byte}"/> belonging to this owner.
|
||||
/// </summary>
|
||||
public Memory<byte> Memory
|
||||
{
|
||||
get
|
||||
{
|
||||
byte[] array = _array;
|
||||
|
||||
ObjectDisposedException.ThrowIf(array is null, this);
|
||||
|
||||
return new Memory<byte>(array, 0, _length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
var array = Interlocked.Exchange(ref _array, null);
|
||||
|
||||
if (array != null)
|
||||
{
|
||||
ArrayPool<byte>.Shared.Return(array);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,106 +0,0 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a pool of re-usable byte array instances.
|
||||
/// </summary>
|
||||
public static partial class ByteMemoryPool
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the maximum buffer size supported by this pool.
|
||||
/// </summary>
|
||||
public static int MaxBufferSize => Array.MaxLength;
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer may contain data from a prior use.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> Rent(long length)
|
||||
=> RentImpl(checked((int)length));
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer may contain data from a prior use.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> Rent(ulong length)
|
||||
=> RentImpl(checked((int)length));
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer may contain data from a prior use.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> Rent(int length)
|
||||
=> RentImpl(length);
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer's contents are cleared (set to all 0s) before returning.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> RentCleared(long length)
|
||||
=> RentCleared(checked((int)length));
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer's contents are cleared (set to all 0s) before returning.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> RentCleared(ulong length)
|
||||
=> RentCleared(checked((int)length));
|
||||
|
||||
/// <summary>
|
||||
/// Rents a byte memory buffer from <see cref="ArrayPool{Byte}.Shared"/>.
|
||||
/// The buffer's contents are cleared (set to all 0s) before returning.
|
||||
/// </summary>
|
||||
/// <param name="length">The buffer's required length in bytes</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"></exception>
|
||||
public static IMemoryOwner<byte> RentCleared(int length)
|
||||
{
|
||||
var buffer = RentImpl(length);
|
||||
|
||||
buffer.Memory.Span.Clear();
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies <paramref name="buffer"/> into a newly rented byte memory buffer.
|
||||
/// </summary>
|
||||
/// <param name="buffer">The byte buffer to copy</param>
|
||||
/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory with <paramref name="buffer"/> copied to it</returns>
|
||||
public static IMemoryOwner<byte> RentCopy(ReadOnlySpan<byte> buffer)
|
||||
{
|
||||
var copy = RentImpl(buffer.Length);
|
||||
|
||||
buffer.CopyTo(copy.Memory.Span);
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
private static ByteMemoryPoolBuffer RentImpl(int length)
|
||||
{
|
||||
if ((uint)length > Array.MaxLength)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(length), length, null);
|
||||
}
|
||||
|
||||
return new ByteMemoryPoolBuffer(length);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
@@ -42,14 +42,14 @@ namespace Ryujinx.Common
|
||||
return StreamUtils.StreamToBytes(stream);
|
||||
}
|
||||
|
||||
public static IMemoryOwner<byte> ReadFileToRentedMemory(string filename)
|
||||
public static MemoryOwner<byte> ReadFileToRentedMemory(string filename)
|
||||
{
|
||||
var (assembly, path) = ResolveManifestPath(filename);
|
||||
|
||||
return ReadFileToRentedMemory(assembly, path);
|
||||
}
|
||||
|
||||
public static IMemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
|
||||
public static MemoryOwner<byte> ReadFileToRentedMemory(Assembly assembly, string filename)
|
||||
{
|
||||
using var stream = GetStream(assembly, filename);
|
||||
|
||||
|
@@ -1,6 +1,5 @@
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -16,7 +15,7 @@ namespace Ryujinx.Common.Utilities
|
||||
return output.ToArray();
|
||||
}
|
||||
|
||||
public static IMemoryOwner<byte> StreamToRentedMemory(Stream input)
|
||||
public static MemoryOwner<byte> StreamToRentedMemory(Stream input)
|
||||
{
|
||||
if (input is MemoryStream inputMemoryStream)
|
||||
{
|
||||
@@ -26,9 +25,9 @@ namespace Ryujinx.Common.Utilities
|
||||
{
|
||||
long bytesExpected = input.Length;
|
||||
|
||||
IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(bytesExpected);
|
||||
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)bytesExpected));
|
||||
|
||||
var destSpan = ownedMemory.Memory.Span;
|
||||
var destSpan = ownedMemory.Span;
|
||||
|
||||
int totalBytesRead = 0;
|
||||
|
||||
@@ -66,14 +65,14 @@ namespace Ryujinx.Common.Utilities
|
||||
return stream.ToArray();
|
||||
}
|
||||
|
||||
private static IMemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
|
||||
private static MemoryOwner<byte> MemoryStreamToRentedMemory(MemoryStream input)
|
||||
{
|
||||
input.Position = 0;
|
||||
|
||||
IMemoryOwner<byte> ownedMemory = ByteMemoryPool.Rent(input.Length);
|
||||
MemoryOwner<byte> ownedMemory = MemoryOwner<byte>.Rent(checked((int)input.Length));
|
||||
|
||||
// Discard the return value because we assume reading a MemoryStream always succeeds completely.
|
||||
_ = input.Read(ownedMemory.Memory.Span);
|
||||
_ = input.Read(ownedMemory.Span);
|
||||
|
||||
return ownedMemory;
|
||||
}
|
||||
|
@@ -303,9 +303,9 @@ namespace Ryujinx.Cpu.Jit
|
||||
}
|
||||
else
|
||||
{
|
||||
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
|
||||
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
||||
|
||||
Read(va, memoryOwner.Memory.Span);
|
||||
Read(va, memoryOwner.Span);
|
||||
|
||||
return new WritableRegion(this, va, memoryOwner);
|
||||
}
|
||||
|
@@ -256,6 +256,12 @@ namespace Ryujinx
|
||||
MainWindow mainWindow = new();
|
||||
mainWindow.Show();
|
||||
|
||||
// Load the game table if no application was requested by the command line
|
||||
if (CommandLineState.LaunchPathArg == null)
|
||||
{
|
||||
mainWindow.UpdateGameTable();
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsLinux())
|
||||
{
|
||||
int currentVmMaxMapCount = LinuxHelper.VmMaxMapCount;
|
||||
|
@@ -187,7 +187,10 @@ namespace Ryujinx.UI
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
// Instantiate GUI objects.
|
||||
ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel);
|
||||
ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel)
|
||||
{
|
||||
DesiredLanguage = ConfigurationState.Instance.System.Language,
|
||||
};
|
||||
_uiHandler = new GtkHostUIHandler(this);
|
||||
_deviceExitStatus = new AutoResetEvent(false);
|
||||
|
||||
@@ -325,7 +328,6 @@ namespace Ryujinx.UI
|
||||
_hideUI.Label = _hideUI.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI.ToString());
|
||||
|
||||
UpdateColumns();
|
||||
UpdateGameTable();
|
||||
|
||||
ConfigurationState.Instance.UI.GameDirs.Event += (sender, args) =>
|
||||
{
|
||||
@@ -738,7 +740,8 @@ namespace Ryujinx.UI
|
||||
|
||||
Thread applicationLibraryThread = new(() =>
|
||||
{
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
|
||||
ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language;
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
|
||||
|
||||
_updatingGameTable = false;
|
||||
})
|
||||
|
@@ -4,6 +4,22 @@ namespace Ryujinx.Memory.Range
|
||||
{
|
||||
MultiRange Range { get; }
|
||||
|
||||
ulong BaseAddress => Range.GetSubRange(0).Address;
|
||||
ulong BaseAddress
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int index = 0; index < Range.Count; index++)
|
||||
{
|
||||
MemoryRange subRange = Range.GetSubRange(index);
|
||||
|
||||
if (!MemoryRange.IsInvalid(ref subRange))
|
||||
{
|
||||
return subRange.Address;
|
||||
}
|
||||
}
|
||||
|
||||
return MemoryRange.InvalidAddress;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -5,6 +5,11 @@ namespace Ryujinx.Memory.Range
|
||||
/// </summary>
|
||||
public readonly record struct MemoryRange
|
||||
{
|
||||
/// <summary>
|
||||
/// Special address value used to indicate than an address is invalid.
|
||||
/// </summary>
|
||||
internal const ulong InvalidAddress = ulong.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// An empty memory range, with a null address and zero size.
|
||||
/// </summary>
|
||||
@@ -58,13 +63,24 @@ namespace Ryujinx.Memory.Range
|
||||
return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a given sub-range of memory is invalid.
|
||||
/// Those are used to represent unmapped memory regions (holes in the region mapping).
|
||||
/// </summary>
|
||||
/// <param name="subRange">Memory range to check</param>
|
||||
/// <returns>True if the memory range is considered invalid, false otherwise</returns>
|
||||
internal static bool IsInvalid(ref MemoryRange subRange)
|
||||
{
|
||||
return subRange.Address == InvalidAddress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string summary of the memory range.
|
||||
/// </summary>
|
||||
/// <returns>A string summary of the memory range</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
if (Address == ulong.MaxValue)
|
||||
if (Address == InvalidAddress)
|
||||
{
|
||||
return $"[Unmapped 0x{Size:X}]";
|
||||
}
|
||||
|
@@ -30,7 +30,7 @@ namespace Ryujinx.Memory.Range
|
||||
{
|
||||
var subrange = range.GetSubRange(i);
|
||||
|
||||
if (IsInvalid(ref subrange))
|
||||
if (MemoryRange.IsInvalid(ref subrange))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -56,7 +56,7 @@ namespace Ryujinx.Memory.Range
|
||||
{
|
||||
var subrange = range.GetSubRange(i);
|
||||
|
||||
if (IsInvalid(ref subrange))
|
||||
if (MemoryRange.IsInvalid(ref subrange))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -99,7 +99,7 @@ namespace Ryujinx.Memory.Range
|
||||
{
|
||||
var subrange = range.GetSubRange(i);
|
||||
|
||||
if (IsInvalid(ref subrange))
|
||||
if (MemoryRange.IsInvalid(ref subrange))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -142,17 +142,6 @@ namespace Ryujinx.Memory.Range
|
||||
return overlapCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a given sub-range of memory is invalid.
|
||||
/// Those are used to represent unmapped memory regions (holes in the region mapping).
|
||||
/// </summary>
|
||||
/// <param name="subRange">Memory range to checl</param>
|
||||
/// <returns>True if the memory range is considered invalid, false otherwise</returns>
|
||||
private static bool IsInvalid(ref MemoryRange subRange)
|
||||
{
|
||||
return subRange.Address == ulong.MaxValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets all items on the list starting at the specified memory address.
|
||||
/// </summary>
|
||||
|
@@ -130,9 +130,9 @@ namespace Ryujinx.Memory
|
||||
}
|
||||
else
|
||||
{
|
||||
IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
|
||||
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
||||
|
||||
Read(va, memoryOwner.Memory.Span);
|
||||
Read(va, memoryOwner.Span);
|
||||
|
||||
return new WritableRegion(this, va, memoryOwner);
|
||||
}
|
||||
|
@@ -34,6 +34,7 @@ namespace Ryujinx.UI.App.Common
|
||||
{
|
||||
public class ApplicationLibrary
|
||||
{
|
||||
public Language DesiredLanguage { get; set; }
|
||||
public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
|
||||
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
|
||||
|
||||
@@ -45,7 +46,6 @@ namespace Ryujinx.UI.App.Common
|
||||
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly IntegrityCheckLevel _checkLevel;
|
||||
private Language _desiredTitleLanguage;
|
||||
private CancellationTokenSource _cancellationToken;
|
||||
|
||||
private static readonly ApplicationJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
@@ -221,7 +221,7 @@ namespace Ryujinx.UI.App.Common
|
||||
{
|
||||
using UniqueRef<IFile> icon = new();
|
||||
|
||||
controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
controlFs.OpenFile(ref icon.Ref, $"/icon_{DesiredLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
|
||||
|
||||
using MemoryStream stream = new();
|
||||
|
||||
@@ -432,35 +432,40 @@ namespace Ryujinx.UI.App.Common
|
||||
|
||||
foreach (var data in applications)
|
||||
{
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
|
||||
// Only load metadata for applications with an ID
|
||||
if (data.Id != 0)
|
||||
{
|
||||
appMetadata.Title = data.Name;
|
||||
|
||||
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
|
||||
if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero)
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
|
||||
{
|
||||
appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld);
|
||||
appMetadata.TimePlayedOld = default;
|
||||
}
|
||||
appMetadata.Title = data.Name;
|
||||
|
||||
// Only do the migration if last_played has a value and last_played_utc doesn't exist yet.
|
||||
if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
// Migrate from string-based last_played to DateTime-based last_played_utc.
|
||||
if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
|
||||
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
|
||||
if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero)
|
||||
{
|
||||
appMetadata.LastPlayed = lastPlayedOldParsed;
|
||||
|
||||
// Migration successful: deleting last_played from the metadata file.
|
||||
appMetadata.LastPlayedOld = default;
|
||||
appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld);
|
||||
appMetadata.TimePlayedOld = default;
|
||||
}
|
||||
|
||||
}
|
||||
});
|
||||
// Only do the migration if last_played has a value and last_played_utc doesn't exist yet.
|
||||
if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue)
|
||||
{
|
||||
// Migrate from string-based last_played to DateTime-based last_played_utc.
|
||||
if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
|
||||
{
|
||||
appMetadata.LastPlayed = lastPlayedOldParsed;
|
||||
|
||||
// Migration successful: deleting last_played from the metadata file.
|
||||
appMetadata.LastPlayedOld = default;
|
||||
}
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
data.Favorite = appMetadata.Favorite;
|
||||
data.TimePlayed = appMetadata.TimePlayed;
|
||||
data.LastPlayed = appMetadata.LastPlayed;
|
||||
}
|
||||
|
||||
data.Favorite = appMetadata.Favorite;
|
||||
data.TimePlayed = appMetadata.TimePlayed;
|
||||
data.LastPlayed = appMetadata.LastPlayed;
|
||||
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
|
||||
data.FileSize = fileSize;
|
||||
data.Path = applicationPath;
|
||||
@@ -482,13 +487,11 @@ namespace Ryujinx.UI.App.Common
|
||||
controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure();
|
||||
}
|
||||
|
||||
public void LoadApplications(List<string> appDirs, Language desiredTitleLanguage)
|
||||
public void LoadApplications(List<string> appDirs)
|
||||
{
|
||||
int numApplicationsFound = 0;
|
||||
int numApplicationsLoaded = 0;
|
||||
|
||||
_desiredTitleLanguage = desiredTitleLanguage;
|
||||
|
||||
_cancellationToken = new CancellationTokenSource();
|
||||
|
||||
// Builds the applications list with paths to found applications
|
||||
@@ -847,7 +850,7 @@ namespace Ryujinx.UI.App.Common
|
||||
|
||||
private void GetApplicationInformation(ref ApplicationControlProperty controlData, ref ApplicationData data)
|
||||
{
|
||||
_ = Enum.TryParse(_desiredTitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
|
||||
_ = Enum.TryParse(DesiredLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
|
||||
|
||||
if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
|
||||
{
|
||||
|
@@ -21,7 +21,7 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
|
||||
var builder = new CompiledBindingPathBuilder();
|
||||
|
||||
builder.SetRawSource(LocaleManager.Instance)
|
||||
builder
|
||||
.Property(new ClrPropertyInfo("Item",
|
||||
obj => (LocaleManager.Instance[keyToUse]),
|
||||
null,
|
||||
@@ -32,7 +32,10 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
|
||||
var path = builder.Build();
|
||||
|
||||
var binding = new CompiledBindingExtension(path);
|
||||
var binding = new CompiledBindingExtension(path)
|
||||
{
|
||||
Source = LocaleManager.Instance
|
||||
};
|
||||
|
||||
return binding.ProvideValue(serviceProvider);
|
||||
}
|
||||
|
@@ -139,9 +139,11 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
|
||||
foreach (var item in locale)
|
||||
{
|
||||
this[item.Key] = item.Value;
|
||||
_localeStrings[item.Key] = item.Value;
|
||||
}
|
||||
|
||||
OnPropertyChanged("Item");
|
||||
|
||||
LocaleChanged?.Invoke();
|
||||
}
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Microsoft.IdentityModel.Tokens;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
@@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
Profiles = new ObservableCollection<BaseModel>();
|
||||
LostProfiles = new ObservableCollection<UserProfile>();
|
||||
IsEmpty = LostProfiles.IsNullOrEmpty();
|
||||
IsEmpty = !LostProfiles.Any();
|
||||
}
|
||||
|
||||
public ObservableCollection<BaseModel> Profiles { get; set; }
|
||||
|
@@ -37,6 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
internal static MainWindowViewModel MainWindowViewModel { get; private set; }
|
||||
|
||||
private bool _isLoading;
|
||||
private bool _applicationsLoadedOnce;
|
||||
|
||||
private UserChannelPersistence _userChannelPersistence;
|
||||
private static bool _deferLoad;
|
||||
@@ -224,7 +225,10 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem, checkLevel);
|
||||
ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem, checkLevel)
|
||||
{
|
||||
DesiredLanguage = ConfigurationState.Instance.System.Language,
|
||||
};
|
||||
|
||||
// Save data created before we supported extra data in directory save data will not work properly if
|
||||
// given empty extra data. Luckily some of that extra data can be created using the data from the
|
||||
@@ -472,7 +476,11 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
ViewModel.RefreshFirmwareStatus();
|
||||
|
||||
LoadApplications();
|
||||
// Load applications if no application was requested by the command line
|
||||
if (!_deferLoad)
|
||||
{
|
||||
LoadApplications();
|
||||
}
|
||||
|
||||
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
|
||||
CheckLaunchState();
|
||||
@@ -485,6 +493,12 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (MainContent.Content != content)
|
||||
{
|
||||
// Load applications while switching to the GameLibrary if we haven't done that yet
|
||||
if (!_applicationsLoadedOnce && content == GameLibrary)
|
||||
{
|
||||
LoadApplications();
|
||||
}
|
||||
|
||||
MainContent.Content = content;
|
||||
}
|
||||
}
|
||||
@@ -581,6 +595,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
public void LoadApplications()
|
||||
{
|
||||
_applicationsLoadedOnce = true;
|
||||
ViewModel.Applications.Clear();
|
||||
|
||||
StatusBarView.LoadProgressBar.IsVisible = true;
|
||||
@@ -622,7 +637,8 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
Thread applicationLibraryThread = new(() =>
|
||||
{
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language);
|
||||
ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language;
|
||||
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs);
|
||||
|
||||
_isLoading = false;
|
||||
})
|
||||
|
Reference in New Issue
Block a user