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6 Commits
Author | SHA1 | Date | |
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fd6d3ec88f | ||
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0a0a95fd81 | ||
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26019c7d06 | ||
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f3bfd799e1 | ||
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b2ebbe8b22 | ||
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4910b214f5 |
@@ -796,6 +796,8 @@ namespace ARMeilleure.CodeGen.X86
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}
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}
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node.SetSources(sources.ToArray());
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if (dest != default)
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{
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if (dest.Type == OperandType.V128)
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@@ -823,8 +825,6 @@ namespace ARMeilleure.CodeGen.X86
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node.Destination = retReg;
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}
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}
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node.SetSources(sources.ToArray());
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}
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private static void HandleTailcallSystemVAbi(IntrusiveList<Operation> nodes, StackAllocator stackAlloc, Operation node)
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@@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
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private const string OuterHeaderMagicString = "PTCohd\0\0";
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private const string InnerHeaderMagicString = "PTCihd\0\0";
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private const uint InternalVersion = 3015; //! To be incremented manually for each change to the ARMeilleure project.
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private const uint InternalVersion = 3034; //! To be incremented manually for each change to the ARMeilleure project.
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private const string ActualDir = "0";
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private const string BackupDir = "1";
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@@ -52,7 +52,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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InputCount = sink.Parameter.InputCount;
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InputBufferIndices = new ushort[InputCount];
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for (int i = 0; i < InputCount; i++)
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for (int i = 0; i < Math.Min(InputCount, Constants.ChannelCountMax); i++)
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{
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InputBufferIndices[i] = (ushort)(bufferOffset + sink.Parameter.Input[i]);
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}
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@@ -1,4 +1,6 @@
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namespace Ryujinx.Common
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using System.Reflection;
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namespace Ryujinx.Common
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{
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// DO NOT EDIT, filled by CI
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public static class ReleaseInformations
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@@ -25,7 +27,7 @@
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}
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else
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{
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return "1.0.0-dirty";
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return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
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}
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}
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}
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@@ -49,6 +49,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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private readonly float[] _scales;
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private bool _scaleChanged;
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private int _lastFragmentTotal;
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/// <summary>
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/// Constructs a new instance of the texture bindings manager.
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@@ -288,26 +289,30 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// </summary>
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private void CommitRenderScale()
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{
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// Stage 0 total: Compute or Vertex.
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int total = _textureBindingsCount[0] + _imageBindingsCount[0];
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int fragmentIndex = (int)ShaderStage.Fragment - 1;
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int fragmentTotal = _isCompute ? 0 : (_textureBindingsCount[fragmentIndex] + _imageBindingsCount[fragmentIndex]);
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if (total != 0 && fragmentTotal != _lastFragmentTotal)
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{
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// Must update scales in the support buffer if:
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// - Vertex stage has bindings.
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// - Fragment stage binding count has been updated since last render scale update.
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_scaleChanged = true;
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}
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if (_scaleChanged)
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{
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int fragmentTotal = 0;
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int total;
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if (!_isCompute)
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{
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int fragmentIndex = (int)ShaderStage.Fragment - 1;
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fragmentTotal = _textureBindingsCount[fragmentIndex] + _imageBindingsCount[fragmentIndex];
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int vertexIndex = (int)ShaderStage.Vertex - 1;
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int vertexTotal = _textureBindingsCount[vertexIndex] + _imageBindingsCount[vertexIndex];
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total = fragmentTotal + vertexTotal;
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}
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else
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{
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total = _textureBindingsCount[0] + _imageBindingsCount[0];
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total += fragmentTotal; // Add the fragment bindings to the total.
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}
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_lastFragmentTotal = fragmentTotal;
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_context.Renderer.Pipeline.UpdateRenderScale(_scales, total, fragmentTotal);
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_scaleChanged = false;
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@@ -55,6 +55,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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// TODO: signal event at right place
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_xpadIdEvent.ReadableEvent.Signal();
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_vibrationPermitted = true;
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}
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[CommandHipc(0)]
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@@ -1141,8 +1143,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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context.ResponseData.Write(_vibrationPermitted);
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Logger.Stub?.PrintStub(LogClass.ServiceHid, new { _vibrationPermitted });
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return ResultCode.Success;
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}
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@@ -396,7 +396,7 @@ namespace Ryujinx.Modules
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if (!OperatingSystem.IsWindows())
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{
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chmod(ryuBin, 0777);
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chmod(ryuBin, 493);
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}
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}
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