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https://github.com/redphx/better-xcloud.git
synced 2025-06-06 07:37:19 +02:00
Refactor browser & userAgent's capabilities
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commit
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@ -283,7 +283,7 @@ function main() {
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getPref(PrefKey.AUDIO_ENABLE_VOLUME_CONTROL) && patchAudioContext();
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getPref(PrefKey.BLOCK_TRACKING) && patchMeControl();
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STATES.userAgentHasTouchSupport && TouchController.updateCustomList();
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STATES.userAgent.capabilities.touch && TouchController.updateCustomList();
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overridePreloadState();
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VibrationManager.initialSetup();
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@ -41,7 +41,7 @@ export class GameBar {
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this.actions = [
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new ScreenshotAction(),
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...(STATES.userAgentHasTouchSupport && (getPref(PrefKey.STREAM_TOUCH_CONTROLLER) !== 'off') ? [new TouchControlAction()] : []),
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...(STATES.userAgent.capabilities.touch && (getPref(PrefKey.STREAM_TOUCH_CONTROLLER) !== 'off') ? [new TouchControlAction()] : []),
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new MicrophoneAction(),
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];
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@ -683,7 +683,7 @@ let PATCH_ORDERS: PatchArray = [
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'remotePlayKeepAlive',
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'remotePlayDirectConnectUrl',
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'remotePlayDisableAchievementToast',
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STATES.userAgentHasTouchSupport && 'patchUpdateInputConfigurationAsync',
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STATES.userAgent.capabilities.touch && 'patchUpdateInputConfigurationAsync',
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] : []),
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...(BX_FLAGS.EnableXcloudLogging ? [
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@ -709,7 +709,7 @@ let PLAYING_PATCH_ORDERS: PatchArray = [
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// Skip feedback dialog
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getPref(PrefKey.STREAM_DISABLE_FEEDBACK_DIALOG) && 'skipFeedbackDialog',
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...(STATES.userAgentHasTouchSupport ? [
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...(STATES.userAgent.capabilities.touch ? [
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getPref(PrefKey.STREAM_TOUCH_CONTROLLER) === 'all' && 'patchShowSensorControls',
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getPref(PrefKey.STREAM_TOUCH_CONTROLLER) === 'all' && 'exposeTouchLayoutManager',
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(getPref(PrefKey.STREAM_TOUCH_CONTROLLER) === 'off' || getPref(PrefKey.STREAM_TOUCH_CONTROLLER_AUTO_OFF)) && 'disableTakRenderer',
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@ -91,7 +91,7 @@ export class StreamBadges {
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let batteryLevel = '100%';
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let batteryLevelInt = 100;
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let isCharging = false;
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if ('getBattery' in navigator) {
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if (STATES.browser.capabilities.batteryApi) {
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try {
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const bm = await (navigator as NavigatorBattery).getBattery();
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isCharging = bm.charging;
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@ -224,7 +224,7 @@ export class StreamBadges {
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// Battery
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let batteryLevel = '';
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if ('getBattery' in navigator) {
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if (STATES.browser.capabilities.batteryApi) {
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batteryLevel = '100%';
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}
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@ -338,7 +338,7 @@ export class StreamBadges {
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// Get battery level
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try {
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'getBattery' in navigator && (navigator as NavigatorBattery).getBattery().then(bm => {
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STATES.browser.capabilities.batteryApi && (navigator as NavigatorBattery).getBattery().then(bm => {
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streamBadges.startBatteryLevel = Math.round(bm.level * 100);
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});
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} catch(e) {}
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@ -103,7 +103,7 @@ export class StreamSettings {
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}],
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},
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STATES.userAgentHasTouchSupport && {
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STATES.userAgent.capabilities.touch && {
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group: 'touch-controller',
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label: t('touch-controller'),
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items: [{
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@ -35,7 +35,7 @@ function cloneStreamHudButton($orgButton: HTMLElement, label: string, svgIcon: t
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}
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};
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if (STATES.browserHasTouchSupport) {
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if (STATES.browser.capabilities.touch) {
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$container.addEventListener('transitionstart', onTransitionStart);
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$container.addEventListener('transitionend', onTransitionEnd);
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}
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@ -66,8 +66,8 @@ const SETTINGS_UI = {
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},
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[t('touch-controller')]: {
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note: !STATES.userAgentHasTouchSupport ? '⚠️ ' + t('device-unsupported-touch') : null,
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unsupported: !STATES.userAgentHasTouchSupport,
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note: !STATES.userAgent.capabilities.touch ? '⚠️ ' + t('device-unsupported-touch') : null,
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unsupported: !STATES.userAgent.capabilities.touch,
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items: [
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PrefKey.STREAM_TOUCH_CONTROLLER,
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PrefKey.STREAM_TOUCH_CONTROLLER_AUTO_OFF,
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@ -26,8 +26,10 @@ export function localRedirect(path: string) {
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$anchor.click();
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}
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export function setupStreamUi() {
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StreamSettings.getInstance();
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onChangeVideoPlayerType();
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}
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(window as any).localRedirect = localRedirect;
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14
src/types/index.d.ts
vendored
14
src/types/index.d.ts
vendored
@ -28,8 +28,18 @@ type BxStates = {
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appContext: any | null;
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serverRegions: any;
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userAgentHasTouchSupport: boolean;
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browserHasTouchSupport: boolean;
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browser: {
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capabilities: {
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touch: boolean;
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batteryApi: boolean;
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};
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};
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userAgent: {
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capabilities: {
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touch: boolean;
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};
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};
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currentStream: Partial<{
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titleId: string;
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@ -34,7 +34,7 @@ export const BxExposed = {
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titleInfo.details.hasMkbSupport = supportedInputTypes.includes(InputType.MKB);
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if (STATES.userAgentHasTouchSupport) {
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if (STATES.userAgent.capabilities.touch) {
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let touchControllerAvailability = getPref(PrefKey.STREAM_TOUCH_CONTROLLER);
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// Disable touch control when gamepad found
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@ -16,8 +16,19 @@ export const STATES: BxStates = {
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isPlaying: false,
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appContext: {},
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serverRegions: {},
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userAgentHasTouchSupport: userAgentHasTouchSupport,
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browserHasTouchSupport: browserHasTouchSupport,
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browser: {
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capabilities: {
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touch: browserHasTouchSupport,
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batteryApi: 'getBattery' in window.navigator,
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},
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},
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userAgent: {
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capabilities: {
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touch: userAgentHasTouchSupport,
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}
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},
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currentStream: {},
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remotePlay: {},
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@ -595,7 +595,7 @@ export function interceptHttpRequests() {
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}
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// Add list of games with custom layouts to the official list
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if (STATES.userAgentHasTouchSupport && url.includes('catalog.gamepass.com/sigls/')) {
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if (STATES.userAgent.capabilities.touch && url.includes('catalog.gamepass.com/sigls/')) {
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const response = await NATIVE_FETCH(request, init);
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const obj = await response.clone().json();
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@ -268,7 +268,7 @@ export class Preferences {
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all: t('tc-all-games'),
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off: t('off'),
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},
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unsupported: !STATES.userAgentHasTouchSupport,
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unsupported: !STATES.userAgent.capabilities.touch,
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ready: (setting: PreferenceSetting) => {
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if (setting.unsupported) {
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setting.default = 'default';
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@ -278,7 +278,7 @@ export class Preferences {
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[PrefKey.STREAM_TOUCH_CONTROLLER_AUTO_OFF]: {
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label: t('tc-auto-off'),
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default: false,
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unsupported: !STATES.userAgentHasTouchSupport,
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unsupported: !STATES.userAgent.capabilities.touch,
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},
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[PrefKey.STREAM_TOUCH_CONTROLLER_DEFAULT_OPACITY]: {
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type: SettingElementType.NUMBER_STEPPER,
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@ -292,7 +292,7 @@ export class Preferences {
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ticks: 10,
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hideSlider: true,
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},
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unsupported: !STATES.userAgentHasTouchSupport,
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unsupported: !STATES.userAgent.capabilities.touch,
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},
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[PrefKey.STREAM_TOUCH_CONTROLLER_STYLE_STANDARD]: {
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label: t('tc-standard-layout-style'),
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@ -302,7 +302,7 @@ export class Preferences {
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white: t('tc-all-white'),
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muted: t('tc-muted-colors'),
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},
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unsupported: !STATES.userAgentHasTouchSupport,
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unsupported: !STATES.userAgent.capabilities.touch,
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},
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[PrefKey.STREAM_TOUCH_CONTROLLER_STYLE_CUSTOM]: {
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label: t('tc-custom-layout-style'),
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@ -311,7 +311,7 @@ export class Preferences {
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default: t('default'),
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muted: t('tc-muted-colors'),
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},
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unsupported: !STATES.userAgentHasTouchSupport,
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unsupported: !STATES.userAgent.capabilities.touch,
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},
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[PrefKey.STREAM_SIMPLIFY_MENU]: {
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@ -554,7 +554,7 @@ export class Preferences {
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[PrefKey.UI_HOME_CONTEXT_MENU_DISABLED]: {
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label: t('disable-home-context-menu'),
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default: STATES.browserHasTouchSupport,
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default: STATES.browser.capabilities.touch,
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},
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[PrefKey.BLOCK_SOCIAL_FEATURES]: {
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@ -24,7 +24,7 @@ export function overridePreloadState() {
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}
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// Add list of games with custom layouts to the official list
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if (STATES.userAgentHasTouchSupport) {
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if (STATES.userAgent.capabilities.touch) {
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try {
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const sigls = state.xcloud.sigls;
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if (GamePassCloudGallery.TOUCH in sigls) {
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