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fix: revert mapElementIds
flag removal (#7594)
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@@ -66,7 +66,7 @@ const __createSceneForElementsHack__ = (
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// ids to Scene instances so that we don't override the editor elements
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// mapping.
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// We still need to clone the objects themselves to regen references.
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scene.replaceAllElements(cloneJSON(elements));
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scene.replaceAllElements(cloneJSON(elements), false);
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return scene;
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};
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