mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-12-04 03:24:30 +01:00
feat: Cross-stitching fine-tune
This commit is contained in:
@@ -1,11 +1,9 @@
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import {
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type GlobalPoint,
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Line,
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type LineSegment,
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lineSegment,
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lineSegmentIntersectionPoints,
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type LocalPoint,
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pointDistance,
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pointDistanceSq,
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pointFrom,
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pointFromVector,
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@@ -15,10 +13,9 @@ import {
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vectorNormalize,
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vectorScale,
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} from "@excalidraw/math";
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import { debugDrawLine } from "@excalidraw/common";
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import { type ExcalidrawFreeDrawElement } from "./types";
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import { doLineSegmentsIntersect } from "@excalidraw/utils";
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import { debugDrawLine, debugDrawPoint, distance } from "@excalidraw/common";
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const offset = (
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x: number,
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@@ -40,27 +37,28 @@ function generateSegments(
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| readonly [x: number, y: number, pressure: number][]
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| readonly [x: number, y: number][],
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element: ExcalidrawFreeDrawElement,
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pressureMultiplier: number = 1,
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minimumPressure: number = 1,
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): LineSegment<LocalPoint>[] {
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if (input.length < 3) {
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return [];
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}
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let idx = 0;
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//const segments: LineSegment<LocalPoint>[] = [];
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const segments = Array(input.length * 4 - 4);
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segments[idx++] = lineSegment(
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offset(
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input[1][0],
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input[1][1],
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input[1][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"left",
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pointFrom<LocalPoint>(input[0][0], input[0][1]),
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),
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offset(
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input[0][0],
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input[0][1],
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input[0][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"right",
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pointFrom<LocalPoint>(input[1][0], input[1][1]),
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),
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@@ -71,14 +69,14 @@ function generateSegments(
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const b = offset(
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input[i][0],
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input[i][1],
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input[i][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"left",
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pointFrom<LocalPoint>(input[i - 1][0], input[i - 1][1]),
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);
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const c = offset(
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input[i - 1][0],
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input[i - 1][1],
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input[i - 1][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"right",
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pointFrom<LocalPoint>(input[i][0], input[i][1]),
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);
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@@ -104,7 +102,7 @@ function generateSegments(
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offset(
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input[input.length - 2][0],
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input[input.length - 2][1],
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input[input.length - 2][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"left",
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pointFrom<LocalPoint>(
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input[input.length - 1][0],
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@@ -118,14 +116,14 @@ function generateSegments(
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const b = offset(
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input[i + 1][0],
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input[i + 1][1],
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input[i + 1][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"right",
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pointFrom<LocalPoint>(input[i][0], input[i][1]),
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);
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const c = offset(
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input[i - 1][0],
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input[i - 1][1],
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input[i - 1][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"left",
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pointFrom<LocalPoint>(input[i][0], input[i][1]),
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);
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@@ -140,7 +138,7 @@ function generateSegments(
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offset(
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input[1][0],
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input[1][1],
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input[1][2] ?? 5,
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Math.max((input[1][2] ?? 5) * pressureMultiplier, minimumPressure),
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"right",
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pointFrom<LocalPoint>(input[0][0], input[0][1]),
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),
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@@ -171,7 +169,7 @@ export function getStroke(
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element,
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);
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const MIN_DIST_SQ = 1 ** 2;
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const MIN_DIST_SQ = 0.2 ** 2;
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for (let j = 0; j < segments.length; j++) {
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for (let i = j + 1; i < segments.length; i++) {
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const a = segments[j];
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@@ -185,62 +183,28 @@ export function getStroke(
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if (
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intersection &&
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pointDistanceSq(a[0], intersection) > MIN_DIST_SQ &&
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pointDistanceSq(a[1], intersection) > MIN_DIST_SQ
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pointDistanceSq(a[1], intersection) > MIN_DIST_SQ &&
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i === j + 2
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) {
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debugDrawPoint(
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pointFrom<GlobalPoint>(
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element.x + intersection[0],
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element.y + intersection[1],
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),
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{ color: "#FF00FF", permanent: true },
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);
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console.log("intersection", j, i, intersection);
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a[1] = intersection;
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segments[j + 1] = undefined;
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b[0] = intersection;
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}
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// if (j !== i && j + 1 !== i && j !== i + 1) {
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// const intersection = lineSegmentIntersectionPoints(segments[j], s);
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// if (intersection?.length) {
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// console.log(
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// "intersection",
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// j,
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// i,
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// pointDistance(segments[j][0], segments[j][1]),
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// pointDistance(s[0], s[1]),
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// //lineSegmentIntersectionPoints(segments[j], s),
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// );
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// }
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// }
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}
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}
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// for (let i = 0; i < segments.length; i++) {
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// if (i < 2 || i > segments.length - 3) {
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// continue;
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// }
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debugSegments(
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segments.filter((s): s is LineSegment<LocalPoint> => !!s),
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input,
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element,
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);
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// const intersection1 = lineSegmentIntersectionPoints(
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// segments[i - 2],
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// segments[i],
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// );
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// // if (intersection1) {
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// // segments[i][0] = intersection1;
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// // }
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// const intersection2 = lineSegmentIntersectionPoints(
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// segments[i + 2],
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// segments[i],
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// );
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// // if (intersection2) {
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// // segments[i][1] = intersection2;
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// // }
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// if (!!intersection1 !== !!intersection2) {
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// console.log("??", intersection1, intersection2);
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// }
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// }
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debugSegments(segments, input, element);
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return [segments[0][0], ...segments.map((s) => s[1])];
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return [
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...(segments[0] ? [segments[0][0]] : []),
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...segments
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.filter((s): s is LineSegment<LocalPoint> => !!s)
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.map((s) => s[1]),
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];
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}
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function debugSegments(
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@@ -63,8 +63,8 @@ import {
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} from "./typeChecks";
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import { getContainingFrame } from "./frame";
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import { getCornerRadius } from "./utils";
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import { ShapeCache } from "./shape";
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import { getStroke } from "./freedraw";
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import type {
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ExcalidrawElement,
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@@ -80,7 +80,6 @@ import type {
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import type { StrokeOptions } from "perfect-freehand";
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import type { RoughCanvas } from "roughjs/bin/canvas";
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import { getStroke } from "./freedraw";
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// using a stronger invert (100% vs our regular 93%) and saturate
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// as a temp hack to make images in dark theme look closer to original
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@@ -1119,16 +1118,16 @@ export function getFreedrawOutlinePoints(element: ExcalidrawFreeDrawElement) {
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last: true,
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};
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return getStroke(
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[
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[0, 0],
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[30, -30],
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[60, -30],
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],
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options,
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element,
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);
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//return getStroke(inputPoints, options, element) as [number, number][];
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// return getStroke(
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// [
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// [0, 0],
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// [30, -30],
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// [60, -30],
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// ],
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// options,
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// element,
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// );
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return getStroke(inputPoints, options, element) as [number, number][];
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}
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function med(A: number[], B: number[]) {
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