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https://github.com/excalidraw/excalidraw.git
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5 Commits
master
...
feat/bette
| Author | SHA1 | Date | |
|---|---|---|---|
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bddaa469d3 | ||
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2ec8ac7f79 | ||
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1285a93990 | ||
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937220e442 | ||
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06e9b093b9 |
@@ -58,6 +58,7 @@
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},
|
||||
"dependencies": {
|
||||
"@excalidraw/common": "0.18.0",
|
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"@excalidraw/math": "0.18.0"
|
||||
"@excalidraw/math": "0.18.0",
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"polygon-clipping": "0.15.7"
|
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}
|
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}
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|
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470
packages/element/src/freedraw.ts
Normal file
470
packages/element/src/freedraw.ts
Normal file
@@ -0,0 +1,470 @@
|
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import polygonClipping from "polygon-clipping";
|
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import {
|
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lineSegment,
|
||||
lineSegmentIntersectionPoints,
|
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type LocalPoint,
|
||||
pointFrom,
|
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pointFromVector,
|
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vector,
|
||||
vectorAntiNormal,
|
||||
vectorFromPoint,
|
||||
vectorNormal,
|
||||
vectorNormalize,
|
||||
vectorScale,
|
||||
} from "@excalidraw/math";
|
||||
import { debugDrawLine } from "@excalidraw/common";
|
||||
|
||||
import type { GlobalPoint, LineSegment, Vector } from "@excalidraw/math";
|
||||
|
||||
import type { ExcalidrawFreeDrawElement } from "./types";
|
||||
|
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const detectSelfIntersection = (
|
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stride: LocalPoint[],
|
||||
segment: LineSegment<LocalPoint>,
|
||||
) => {
|
||||
return stride.findIndex((p, i) => {
|
||||
if (i === stride.length - 1) {
|
||||
return false;
|
||||
}
|
||||
const a = lineSegment(stride[i], stride[i + 1]);
|
||||
return lineSegmentIntersectionPoints(a, segment);
|
||||
});
|
||||
};
|
||||
|
||||
const cutUpStrideAtIntersections = (
|
||||
left: LocalPoint[],
|
||||
right: LocalPoint[],
|
||||
): [LocalPoint[][], LocalPoint[][]] => {
|
||||
const collectSelfIntersectionIndices = (stride: LocalPoint[]) => {
|
||||
const indices = new Set<number>();
|
||||
for (let i = 0; i < stride.length - 1; i++) {
|
||||
const segment = lineSegment(stride[i], stride[i + 1]);
|
||||
for (let j = i + 2; j < stride.length - 1; j++) {
|
||||
const otherSegment = lineSegment(stride[j], stride[j + 1]);
|
||||
if (lineSegmentIntersectionPoints(segment, otherSegment)) {
|
||||
indices.add(i);
|
||||
indices.add(j);
|
||||
}
|
||||
}
|
||||
}
|
||||
return indices;
|
||||
};
|
||||
|
||||
const intersectionIndices = new Set<number>();
|
||||
for (let r = 0; r < right.length - 1; r++) {
|
||||
const intersectionIndex = detectSelfIntersection(
|
||||
left,
|
||||
lineSegment(right[r], right[r + 1]),
|
||||
);
|
||||
if (intersectionIndex >= 0) {
|
||||
intersectionIndices.add(intersectionIndex);
|
||||
}
|
||||
}
|
||||
|
||||
for (const index of collectSelfIntersectionIndices(left)) {
|
||||
intersectionIndices.add(index);
|
||||
}
|
||||
for (const index of collectSelfIntersectionIndices(right)) {
|
||||
intersectionIndices.add(index);
|
||||
}
|
||||
|
||||
if (intersectionIndices.size === 0) {
|
||||
return [[left], [right]];
|
||||
}
|
||||
|
||||
const sortedIndices = Array.from(intersectionIndices).sort((a, b) => a - b);
|
||||
const leftStrides: LocalPoint[][] = [];
|
||||
const rightStrides: LocalPoint[][] = [];
|
||||
let startIndex = 0;
|
||||
for (const intersectionIndex of sortedIndices) {
|
||||
leftStrides.push(left.slice(startIndex, intersectionIndex));
|
||||
rightStrides.push(right.slice(startIndex, intersectionIndex));
|
||||
startIndex = intersectionIndex - 1;
|
||||
}
|
||||
leftStrides.push(left.slice(startIndex));
|
||||
rightStrides.push(right.slice(startIndex));
|
||||
|
||||
// if (intersectionIndex !== -1) {
|
||||
// for (let l = 0; l < left.length - 2; l++) {
|
||||
// const [left, right] = cutUpStrideAtIntersections(
|
||||
// leftStrides[l],
|
||||
// rightStrides[l],
|
||||
// );
|
||||
// leftStrides = [
|
||||
// ...leftStrides.slice(0, l - 1),
|
||||
// ...left,
|
||||
// ...leftStrides.slice(l + 1),
|
||||
// ];
|
||||
// rightStrides = [
|
||||
// ...rightStrides.slice(0, l - 1),
|
||||
// ...right,
|
||||
// ...rightStrides.slice(l + 1),
|
||||
// ];
|
||||
// }
|
||||
// }
|
||||
|
||||
return [leftStrides, rightStrides];
|
||||
};
|
||||
|
||||
const catmullRom = (
|
||||
p0: number,
|
||||
p1: number,
|
||||
p2: number,
|
||||
p3: number,
|
||||
t: number,
|
||||
) => {
|
||||
const t2 = t * t;
|
||||
const t3 = t2 * t;
|
||||
return (
|
||||
0.5 *
|
||||
(2 * p1 +
|
||||
(-p0 + p2) * t +
|
||||
(2 * p0 - 5 * p1 + 4 * p2 - p3) * t2 +
|
||||
(-p0 + 3 * p1 - 3 * p2 + p3) * t3)
|
||||
);
|
||||
};
|
||||
|
||||
const midpoint = (a: LocalPoint, b: LocalPoint): LocalPoint =>
|
||||
[(a[0] + b[0]) / 2, (a[1] + b[1]) / 2] as LocalPoint;
|
||||
|
||||
const buildRoundedCapPoints = (
|
||||
capLeft: LocalPoint,
|
||||
capRight: LocalPoint,
|
||||
capDir: Vector,
|
||||
): LocalPoint[] => {
|
||||
const center = midpoint(capLeft, capRight);
|
||||
const radius = Math.hypot(capLeft[0] - center[0], capLeft[1] - center[1]);
|
||||
if (radius === 0) {
|
||||
return [capLeft, capRight];
|
||||
}
|
||||
|
||||
const leftAngle = Math.atan2(capLeft[1] - center[1], capLeft[0] - center[0]);
|
||||
const capDirNorm = vectorNormalize(capDir);
|
||||
let sign = 1;
|
||||
if (capDirNorm[0] !== 0 || capDirNorm[1] !== 0) {
|
||||
const midAngleA = leftAngle + Math.PI / 2;
|
||||
const midAngleB = leftAngle - Math.PI / 2;
|
||||
const dotA =
|
||||
Math.cos(midAngleA) * capDirNorm[0] + Math.sin(midAngleA) * capDirNorm[1];
|
||||
const dotB =
|
||||
Math.cos(midAngleB) * capDirNorm[0] + Math.sin(midAngleB) * capDirNorm[1];
|
||||
sign = dotA >= dotB ? 1 : -1;
|
||||
}
|
||||
|
||||
const angles = [
|
||||
leftAngle - sign * (Math.PI / 2),
|
||||
leftAngle,
|
||||
leftAngle + sign * (Math.PI / 2),
|
||||
leftAngle + sign * Math.PI,
|
||||
leftAngle + sign * (Math.PI * 1.5),
|
||||
];
|
||||
|
||||
const stepsPerSegment = 6;
|
||||
const points: LocalPoint[] = [];
|
||||
for (let i = 1; i < angles.length - 2; i++) {
|
||||
const p0 = angles[i - 1];
|
||||
const p1 = angles[i];
|
||||
const p2 = angles[i + 1];
|
||||
const p3 = angles[i + 2];
|
||||
for (let step = 0; step <= stepsPerSegment; step++) {
|
||||
if (i > 1 && step === 0) {
|
||||
continue;
|
||||
}
|
||||
const t = step / stepsPerSegment;
|
||||
const angle = catmullRom(p0, p1, p2, p3, t);
|
||||
points.push(
|
||||
pointFrom<LocalPoint>(
|
||||
center[0] + Math.cos(angle) * radius,
|
||||
center[1] + Math.sin(angle) * radius,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return points;
|
||||
};
|
||||
|
||||
const addCapToOutlinePoints = (
|
||||
left: LocalPoint[],
|
||||
right: LocalPoint[],
|
||||
): LocalPoint[] => {
|
||||
if (left.length === 0 || right.length === 0) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const getCapDirection = (isStart: boolean): Vector => {
|
||||
if (left.length < 2 || right.length < 2) {
|
||||
return vector(0, 0);
|
||||
}
|
||||
const index = isStart ? 0 : left.length - 1;
|
||||
const adjacentIndex = isStart ? 1 : left.length - 2;
|
||||
const mid = midpoint(left[index], right[index]);
|
||||
const adjacentMid = midpoint(left[adjacentIndex], right[adjacentIndex]);
|
||||
const dir = isStart
|
||||
? vectorFromPoint(adjacentMid, mid)
|
||||
: vectorFromPoint(mid, adjacentMid);
|
||||
return vectorNormalize(dir);
|
||||
};
|
||||
|
||||
const startDir = getCapDirection(true);
|
||||
const endDir = getCapDirection(false);
|
||||
|
||||
const endCap = buildRoundedCapPoints(
|
||||
left[left.length - 1],
|
||||
right[right.length - 1],
|
||||
endDir,
|
||||
);
|
||||
const startCap = buildRoundedCapPoints(
|
||||
left[0],
|
||||
right[0],
|
||||
vector(-startDir[0], -startDir[1]),
|
||||
).reverse();
|
||||
|
||||
const rightReversed = right.slice().reverse();
|
||||
const outline = [
|
||||
...left,
|
||||
...endCap.slice(1, -1),
|
||||
...rightReversed,
|
||||
...startCap.slice(1, -1),
|
||||
left[0],
|
||||
];
|
||||
|
||||
return outline;
|
||||
};
|
||||
|
||||
const normalizeUnionRing = (points: LocalPoint[]): LocalPoint[] => {
|
||||
if (points.length < 2) {
|
||||
return points;
|
||||
}
|
||||
const first = points[0];
|
||||
const last = points[points.length - 1];
|
||||
if (first[0] === last[0] && first[1] === last[1]) {
|
||||
return points.slice(0, -1);
|
||||
}
|
||||
return points;
|
||||
};
|
||||
|
||||
const closeUnionRing = (points: LocalPoint[]): LocalPoint[] => {
|
||||
if (points.length < 2) {
|
||||
return points;
|
||||
}
|
||||
const first = points[0];
|
||||
const last = points[points.length - 1];
|
||||
if (first[0] === last[0] && first[1] === last[1]) {
|
||||
return points;
|
||||
}
|
||||
return [...points, first];
|
||||
};
|
||||
|
||||
const getRadiusFromPressure = (
|
||||
pressure: number | undefined,
|
||||
prevPoint: LocalPoint,
|
||||
nextPoint: LocalPoint,
|
||||
strokeWidth: number,
|
||||
) => {
|
||||
return (pressure ?? 1) * strokeWidth * 2;
|
||||
};
|
||||
|
||||
const streamlinePoints = (
|
||||
points: readonly LocalPoint[],
|
||||
streamline: number,
|
||||
): LocalPoint[] => {
|
||||
if (streamline <= 0 || points.length < 2) {
|
||||
return [...points];
|
||||
}
|
||||
|
||||
const streamlined: LocalPoint[] = [points[0]];
|
||||
const t = 1 - streamline;
|
||||
for (let i = 1; i < points.length; i++) {
|
||||
const prev = streamlined[streamlined.length - 1];
|
||||
const next: LocalPoint = pointFrom<LocalPoint>(
|
||||
prev[0] + (points[i][0] - prev[0]) * t,
|
||||
prev[1] + (points[i][1] - prev[1]) * t,
|
||||
);
|
||||
streamlined.push(next);
|
||||
}
|
||||
|
||||
return streamlined;
|
||||
};
|
||||
|
||||
const densifyPoints = (
|
||||
points: readonly LocalPoint[],
|
||||
insertsPerSegment: number,
|
||||
): LocalPoint[] => {
|
||||
if (points.length < 2 || insertsPerSegment <= 0) {
|
||||
return [...points];
|
||||
}
|
||||
|
||||
const densified: LocalPoint[] = [];
|
||||
for (let i = 0; i < points.length - 1; i++) {
|
||||
const p0 = points[i - 1] ?? points[i];
|
||||
const p1 = points[i];
|
||||
const p2 = points[i + 1];
|
||||
const p3 = points[i + 2] ?? points[i + 1];
|
||||
|
||||
densified.push(p1);
|
||||
for (let step = 1; step <= insertsPerSegment; step++) {
|
||||
const t = step / (insertsPerSegment + 1);
|
||||
densified.push(
|
||||
pointFrom<LocalPoint>(
|
||||
catmullRom(p0[0], p1[0], p2[0], p3[0], t),
|
||||
catmullRom(p0[1], p1[1], p2[1], p3[1], t),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
densified.push(points[points.length - 1]);
|
||||
return densified;
|
||||
};
|
||||
|
||||
export const getFreedrawOutlinePoints = (
|
||||
element: ExcalidrawFreeDrawElement,
|
||||
) => {
|
||||
return getFreedrawOutlinePolygons(element).flat();
|
||||
};
|
||||
|
||||
export const getFreedrawOutlinePolygons = (
|
||||
element: ExcalidrawFreeDrawElement,
|
||||
): [number, number][][] => {
|
||||
if (element.points.length < 2) {
|
||||
return [];
|
||||
}
|
||||
const simulatedPressure = element.pressures.length === 0;
|
||||
const points = streamlinePoints(element.points, 0.2);
|
||||
//const points = densifyPoints(streamlinePoints(element.points, 0.2), 2);
|
||||
const leftOutlinePoints: LocalPoint[] = [];
|
||||
const rightOutlinePoints: LocalPoint[] = [];
|
||||
for (let i = 0; i < points.length - 2; i++) {
|
||||
const radius =
|
||||
!simulatedPressure && i === 0
|
||||
? getRadiusFromPressure(
|
||||
element.pressures[i + 1],
|
||||
points[i + 1],
|
||||
points[i + 2] ?? points[i + 1],
|
||||
element.strokeWidth,
|
||||
)
|
||||
: !simulatedPressure && points.length > 2 && i === points.length - 1
|
||||
? getRadiusFromPressure(
|
||||
element.pressures[i - 1],
|
||||
points[i - 1],
|
||||
points[i] ?? points[i - 1],
|
||||
element.strokeWidth,
|
||||
)
|
||||
: getRadiusFromPressure(
|
||||
element.pressures[i],
|
||||
points[i],
|
||||
points[i + 1],
|
||||
element.strokeWidth,
|
||||
);
|
||||
const unit = vectorNormalize(vectorFromPoint(points[i + 1], points[i]));
|
||||
const v = vectorScale(unit, radius);
|
||||
|
||||
leftOutlinePoints.push(
|
||||
pointFromVector<LocalPoint>(vectorAntiNormal(v), points[i]),
|
||||
);
|
||||
rightOutlinePoints.push(
|
||||
pointFromVector<LocalPoint>(vectorNormal(v), points[i]),
|
||||
);
|
||||
|
||||
const COLORS = [
|
||||
"#FF0000",
|
||||
"#00FF00",
|
||||
"#0000FF",
|
||||
"#FFFF00",
|
||||
"#FF00FF",
|
||||
"#00FFFF",
|
||||
];
|
||||
if (i > 0 && i < points.length - 2) {
|
||||
debugDrawLine(
|
||||
lineSegment(
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + points[i - 1][0],
|
||||
element.y + points[i - 1][1],
|
||||
),
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + points[i][0],
|
||||
element.y + points[i][1],
|
||||
),
|
||||
),
|
||||
{ permanent: true, color: COLORS[i % COLORS.length] },
|
||||
);
|
||||
debugDrawLine(
|
||||
lineSegment(
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + leftOutlinePoints[i - 1][0],
|
||||
element.y + leftOutlinePoints[i - 1][1],
|
||||
),
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + leftOutlinePoints[i][0],
|
||||
element.y + leftOutlinePoints[i][1],
|
||||
),
|
||||
),
|
||||
{ permanent: true, color: COLORS[i % COLORS.length] },
|
||||
);
|
||||
debugDrawLine(
|
||||
lineSegment(
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + rightOutlinePoints[i - 1][0],
|
||||
element.y + rightOutlinePoints[i - 1][1],
|
||||
),
|
||||
pointFrom<GlobalPoint>(
|
||||
element.x + rightOutlinePoints[i][0],
|
||||
element.y + rightOutlinePoints[i][1],
|
||||
),
|
||||
),
|
||||
{ permanent: true, color: COLORS[i % COLORS.length] },
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const outline = addCapToOutlinePoints(leftOutlinePoints, rightOutlinePoints);
|
||||
if (outline.length === 0) {
|
||||
return [];
|
||||
}
|
||||
if (outline.length < 4) {
|
||||
return [outline];
|
||||
}
|
||||
|
||||
const segmentOutlines: LocalPoint[][] = [];
|
||||
for (let i = 0; i < leftOutlinePoints.length - 1; i++) {
|
||||
const segmentOutline = addCapToOutlinePoints(
|
||||
[leftOutlinePoints[i], leftOutlinePoints[i + 1]],
|
||||
[rightOutlinePoints[i], rightOutlinePoints[i + 1]],
|
||||
);
|
||||
if (segmentOutline.length > 0) {
|
||||
segmentOutlines.push(segmentOutline);
|
||||
}
|
||||
}
|
||||
if (segmentOutlines.length === 0) {
|
||||
return [outline];
|
||||
}
|
||||
|
||||
let unioned = [];
|
||||
try {
|
||||
unioned = polygonClipping.union(
|
||||
// @ts-ignore
|
||||
...segmentOutlines.map((segment) => [normalizeUnionRing(segment)]),
|
||||
) as [number, number][][][];
|
||||
} catch {
|
||||
return [outline];
|
||||
}
|
||||
if (unioned.length === 0) {
|
||||
return [outline];
|
||||
}
|
||||
|
||||
const result: [number, number][][] = [];
|
||||
for (const polygon of unioned) {
|
||||
if (polygon.length === 0) {
|
||||
continue;
|
||||
}
|
||||
for (const ring of polygon) {
|
||||
if (ring.length === 0) {
|
||||
continue;
|
||||
}
|
||||
result.push(closeUnionRing(ring as LocalPoint[]) as [number, number][]);
|
||||
}
|
||||
}
|
||||
|
||||
return result.length > 0 ? result : [outline];
|
||||
};
|
||||
@@ -71,6 +71,7 @@ export * from "./elementLink";
|
||||
export * from "./embeddable";
|
||||
export * from "./flowchart";
|
||||
export * from "./fractionalIndex";
|
||||
export * from "./freedraw";
|
||||
export * from "./frame";
|
||||
export * from "./groups";
|
||||
export * from "./heading";
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import rough from "roughjs/bin/rough";
|
||||
import { getStroke } from "perfect-freehand";
|
||||
|
||||
import {
|
||||
type GlobalPoint,
|
||||
@@ -63,6 +62,7 @@ import {
|
||||
} from "./typeChecks";
|
||||
import { getContainingFrame } from "./frame";
|
||||
import { getCornerRadius } from "./utils";
|
||||
import { getFreedrawOutlinePolygons } from "./freedraw";
|
||||
|
||||
import { ShapeCache } from "./shape";
|
||||
|
||||
@@ -78,7 +78,6 @@ import type {
|
||||
ElementsMap,
|
||||
} from "./types";
|
||||
|
||||
import type { StrokeOptions } from "perfect-freehand";
|
||||
import type { RoughCanvas } from "roughjs/bin/canvas";
|
||||
|
||||
// using a stronger invert (100% vs our regular 93%) and saturate
|
||||
@@ -88,6 +87,18 @@ import type { RoughCanvas } from "roughjs/bin/canvas";
|
||||
export const IMAGE_INVERT_FILTER =
|
||||
"invert(100%) hue-rotate(180deg) saturate(1.25)";
|
||||
|
||||
const DEBUG_FREEDRAW_COLORS = [
|
||||
"#e53935",
|
||||
"#8e24aa",
|
||||
"#3949ab",
|
||||
"#1e88e5",
|
||||
"#00897b",
|
||||
"#43a047",
|
||||
"#fdd835",
|
||||
"#fb8c00",
|
||||
"#6d4c41",
|
||||
];
|
||||
|
||||
const isPendingImageElement = (
|
||||
element: ExcalidrawElement,
|
||||
renderConfig: StaticCanvasRenderConfig,
|
||||
@@ -439,15 +450,19 @@ const drawElementOnCanvas = (
|
||||
context.save();
|
||||
context.fillStyle = element.strokeColor;
|
||||
|
||||
const path = getFreeDrawPath2D(element) as Path2D;
|
||||
const fillShape = ShapeCache.get(element);
|
||||
const polygons = getFreedrawOutlinePolygons(element);
|
||||
|
||||
const fillShape = ShapeCache.get(element);
|
||||
if (fillShape) {
|
||||
rc.draw(fillShape);
|
||||
}
|
||||
|
||||
context.fillStyle = element.strokeColor;
|
||||
context.fill(path);
|
||||
|
||||
const path =
|
||||
getFreeDrawPath2D(element) ??
|
||||
(generateFreeDrawShape(element) as Path2D);
|
||||
context.fill(path, "evenodd");
|
||||
|
||||
context.restore();
|
||||
break;
|
||||
@@ -1040,7 +1055,10 @@ export function getFreeDrawPath2D(element: ExcalidrawFreeDrawElement) {
|
||||
}
|
||||
|
||||
export function getFreeDrawSvgPath(element: ExcalidrawFreeDrawElement) {
|
||||
return getSvgPathFromStroke(getFreedrawOutlinePoints(element));
|
||||
return getFreedrawOutlinePolygons(element)
|
||||
.map((polygon) => getSvgPathFromStroke(polygon))
|
||||
.filter((path) => path.length > 0)
|
||||
.join(" ");
|
||||
}
|
||||
|
||||
export function getFreedrawOutlineAsSegments(
|
||||
@@ -1099,28 +1117,6 @@ export function getFreedrawOutlineAsSegments(
|
||||
);
|
||||
}
|
||||
|
||||
export function getFreedrawOutlinePoints(element: ExcalidrawFreeDrawElement) {
|
||||
// If input points are empty (should they ever be?) return a dot
|
||||
const inputPoints = element.simulatePressure
|
||||
? element.points
|
||||
: element.points.length
|
||||
? element.points.map(([x, y], i) => [x, y, element.pressures[i]])
|
||||
: [[0, 0, 0.5]];
|
||||
|
||||
// Consider changing the options for simulated pressure vs real pressure
|
||||
const options: StrokeOptions = {
|
||||
simulatePressure: element.simulatePressure,
|
||||
size: element.strokeWidth * 4.25,
|
||||
thinning: 0.6,
|
||||
smoothing: 0.5,
|
||||
streamline: 0.5,
|
||||
easing: (t) => Math.sin((t * Math.PI) / 2), // https://easings.net/#easeOutSine
|
||||
last: true,
|
||||
};
|
||||
|
||||
return getStroke(inputPoints as number[][], options) as [number, number][];
|
||||
}
|
||||
|
||||
function med(A: number[], B: number[]) {
|
||||
return [(A[0] + B[0]) / 2, (A[1] + B[1]) / 2];
|
||||
}
|
||||
|
||||
@@ -398,6 +398,7 @@ const renderElementToSvg = (
|
||||
node.setAttribute("stroke", "none");
|
||||
const path = svgRoot.ownerDocument!.createElementNS(SVG_NS, "path");
|
||||
path.setAttribute("fill", element.strokeColor);
|
||||
path.setAttribute("fill-rule", "evenodd");
|
||||
path.setAttribute("d", getFreeDrawSvgPath(element));
|
||||
node.appendChild(path);
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { GlobalPoint, LocalPoint, Vector } from "./types";
|
||||
import type { GlobalPoint, LocalPoint, Radians, Vector } from "./types";
|
||||
|
||||
/**
|
||||
* Create a vector from the x and y coordiante elements.
|
||||
@@ -158,3 +158,21 @@ export const vectorNormalize = (v: Vector): Vector => {
|
||||
* Calculate the right-hand normal of the vector.
|
||||
*/
|
||||
export const vectorNormal = (v: Vector): Vector => vector(v[1], -v[0]);
|
||||
|
||||
/**
|
||||
* Calculate the left-hand normal of the vector.
|
||||
*/
|
||||
export const vectorAntiNormal = (v: Vector): Vector => vector(-v[1], v[0]);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param v The vector to rotate
|
||||
* @param angle The angle to rotate the vector by in radians
|
||||
* @returns The rotated vector
|
||||
*/
|
||||
export const vectorRotate = (v: Vector, angle: Radians): Vector => {
|
||||
const cos = Math.cos(angle);
|
||||
const sin = Math.sin(angle);
|
||||
|
||||
return vector(v[0] * cos - v[1] * sin, v[0] * sin + v[1] * cos);
|
||||
};
|
||||
|
||||
13
yarn.lock
13
yarn.lock
@@ -7877,6 +7877,14 @@ points-on-path@^0.2.1:
|
||||
path-data-parser "0.1.0"
|
||||
points-on-curve "0.2.0"
|
||||
|
||||
polygon-clipping@0.15.7:
|
||||
version "0.15.7"
|
||||
resolved "https://registry.yarnpkg.com/polygon-clipping/-/polygon-clipping-0.15.7.tgz#3823ca1e372566f350795ce9dd9a7b19e97bdaad"
|
||||
integrity sha512-nhfdr83ECBg6xtqOAJab1tbksbBAOMUltN60bU+llHVOL0e5Onm1WpAXXWXVB39L8AJFssoIhEVuy/S90MmotA==
|
||||
dependencies:
|
||||
robust-predicates "^3.0.2"
|
||||
splaytree "^3.1.0"
|
||||
|
||||
portfinder@^1.0.28:
|
||||
version "1.0.33"
|
||||
resolved "https://registry.yarnpkg.com/portfinder/-/portfinder-1.0.33.tgz#03dbc51455aa8f83ad9fb86af8345e063bb51101"
|
||||
@@ -8756,6 +8764,11 @@ sourcemap-codec@^1.4.8:
|
||||
resolved "https://registry.yarnpkg.com/sourcemap-codec/-/sourcemap-codec-1.4.8.tgz#ea804bd94857402e6992d05a38ef1ae35a9ab4c4"
|
||||
integrity sha512-9NykojV5Uih4lgo5So5dtw+f0JgJX30KCNI8gwhz2J9A15wD0Ml6tjHKwf6fTSa6fAdVBdZeNOs9eJ71qCk8vA==
|
||||
|
||||
splaytree@^3.1.0:
|
||||
version "3.1.2"
|
||||
resolved "https://registry.yarnpkg.com/splaytree/-/splaytree-3.1.2.tgz#d1db2691665a3c69d630de98d55145a6546dc166"
|
||||
integrity sha512-4OM2BJgC5UzrhVnnJA4BkHKGtjXNzzUfpQjCO8I05xYPsfS/VuQDwjCGGMi8rYQilHEV4j8NBqTFbls/PZEE7A==
|
||||
|
||||
split.js@^1.6.0:
|
||||
version "1.6.5"
|
||||
resolved "https://registry.yarnpkg.com/split.js/-/split.js-1.6.5.tgz#f7f61da1044c9984cb42947df4de4fadb5a3f300"
|
||||
|
||||
Reference in New Issue
Block a user