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https://github.com/FeralInteractive/gamemode.git
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Add -h and -v and augment the usage text with option descriptions
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@ -49,6 +49,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#define _GNU_SOURCE
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#define _GNU_SOURCE
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#include "config.h"
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#include "daemonize.h"
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#include "daemonize.h"
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#include "dbus_messaging.h"
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#include "dbus_messaging.h"
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#include "gamemode.h"
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#include "gamemode.h"
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@ -58,6 +59,17 @@ POSSIBILITY OF SUCH DAMAGE.
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#include <string.h>
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#include <string.h>
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#include <unistd.h>
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#include <unistd.h>
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#define USAGE_TEXT \
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"Usage: %s [-d] [-l] [-h] [-v]\n\n" \
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" -d daemonize self after launch\n" \
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" -l log to syslog\n" \
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" -h print this help\n" \
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" -v print version\n" \
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"\n" \
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"See man page for more information.\n"
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#define VERSION_TEXT "gamemode version: v" GAMEMODE_VERSION "\n"
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static void sigint_handler(__attribute__((unused)) int signo)
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static void sigint_handler(__attribute__((unused)) int signo)
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{
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{
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LOG_MSG("Quitting by request...\n");
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LOG_MSG("Quitting by request...\n");
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@ -79,7 +91,7 @@ int main(int argc, char *argv[])
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bool daemon = false;
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bool daemon = false;
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bool use_syslog = false;
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bool use_syslog = false;
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int opt = 0;
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int opt = 0;
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while ((opt = getopt(argc, argv, "dl")) != -1) {
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while ((opt = getopt(argc, argv, "dlvh")) != -1) {
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switch (opt) {
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switch (opt) {
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case 'd':
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case 'd':
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daemon = true;
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daemon = true;
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@ -87,8 +99,16 @@ int main(int argc, char *argv[])
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case 'l':
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case 'l':
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use_syslog = true;
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use_syslog = true;
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break;
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break;
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case 'v':
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fprintf(stdout, VERSION_TEXT);
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exit(EXIT_SUCCESS);
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break;
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case 'h':
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fprintf(stdout, USAGE_TEXT, argv[0]);
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exit(EXIT_SUCCESS);
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break;
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default:
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default:
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fprintf(stderr, "Usage: %s [-d] [-l]\n", argv[0]);
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fprintf(stderr, USAGE_TEXT, argv[0]);
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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break;
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break;
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}
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}
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@ -1,10 +1,10 @@
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.\" Manpage for gamemoded.
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.\" Manpage for gamemoded.
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.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
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.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
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.TH gamemoded 1 "23 Feb 2018" "0.3" "gamemoded man page"
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.TH gamemoded 1 "6 March 2018" "0.3" "gamemoded man page"
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.SH NAME
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.SH NAME
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gamemoded \- optimises system performance on demand
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gamemoded \- optimises system performance on demand
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.SH SYNOPSIS
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.SH SYNOPSIS
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\fBgamemoded\fR [\fB\-d\fR] [\fB\-l\fR]
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\fBgamemoded\fR [\fB\-d\fR] [\fB\-l\fR] [\fB\-h\fR] [\fB\-v\fR]
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.SH DESCRIPTION
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.SH DESCRIPTION
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\fBGameMode\fR is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
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\fBGameMode\fR is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
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@ -15,10 +15,16 @@ The design has a clear cut abstraction between the host daemon and library (\fBg
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.TP 8
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.TP 8
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.B \-d
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.B \-d
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Run the daemon as a separate process (daemonize it)
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Run the daemon as a separate process (daemonize it)
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.TP
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.TP 8
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.B \-l
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.B \-l
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Log to syslog
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Log to syslog
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.LP
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.TP 8
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.B \-h
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Print help text
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.TP 8
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.B \-v
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Print the version
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.SH USAGE
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.SH USAGE
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\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
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\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
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@ -66,9 +66,10 @@ path_polkit_action_dir = join_paths(path_datadir, 'polkit-1', 'actions')
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with_daemon = get_option('with-daemon')
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with_daemon = get_option('with-daemon')
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with_examples = get_option('with-examples')
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with_examples = get_option('with-examples')
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# Provide config.h so the daemon knows where the helper is
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# Provide a config.h
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cdata = configuration_data()
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cdata = configuration_data()
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cdata.set_quoted('LIBEXECDIR', path_libexecdir)
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cdata.set_quoted('LIBEXECDIR', path_libexecdir)
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cdata.set_quoted('GAMEMODE_VERSION', meson.project_version())
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config_h = configure_file(
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config_h = configure_file(
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configuration: cdata,
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configuration: cdata,
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output: 'config.h',
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output: 'config.h',
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