Also add nv_perf_level for nvidia (needed as a parameter to nvidia-xsettings)

This commit is contained in:
Marc Di Luzio 2019-02-03 18:33:41 +00:00
parent 4152104d2b
commit 142b2fb32d
7 changed files with 41 additions and 9 deletions

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@ -81,6 +81,7 @@ struct GameModeConfig {
long gpu_device;
long nv_core_clock_mhz_offset;
long nv_mem_clock_mhz_offset;
long nv_perf_level;
long amd_core_clock_percentage;
long amd_mem_clock_percentage;
};
@ -213,6 +214,8 @@ static int inih_handler(void *user, const char *section, const char *name, const
valid = get_long_value(name, value, &self->nv_core_clock_mhz_offset);
} else if (strcmp(name, "nv_mem_clock_mhz_offset") == 0) {
valid = get_long_value(name, value, &self->nv_mem_clock_mhz_offset);
} else if (strcmp(name, "nv_perf_level") == 0) {
valid = get_long_value(name, value, &self->nv_perf_level);
} else if (strcmp(name, "amd_core_clock_percentage") == 0) {
valid = get_long_value(name, value, &self->amd_core_clock_percentage);
} else if (strcmp(name, "amd_mem_clock_percentage") == 0) {
@ -284,6 +287,7 @@ static void load_config_files(GameModeConfig *self)
self->gpu_device = -1; /* 0 is a valid device ID so use -1 to indicate no value */
self->nv_core_clock_mhz_offset = 0;
self->nv_mem_clock_mhz_offset = 0;
self->nv_perf_level = -1;
self->amd_core_clock_percentage = 0;
self->amd_mem_clock_percentage = 0;
@ -543,6 +547,11 @@ void config_get_nv_core_clock_mhz_offset(GameModeConfig *self, long *value)
void config_get_nv_mem_clock_mhz_offset(GameModeConfig *self, long *value)
{
memcpy_locked_config(self, value, &self->nv_mem_clock_mhz_offset, sizeof(long));
}
void config_get_nv_perf_level(GameModeConfig *self, long *value)
{
memcpy_locked_config(self, value, &self->nv_perf_level, sizeof(long));
}
void config_get_amd_core_clock_percentage(GameModeConfig *self, long *value)

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@ -138,5 +138,6 @@ void config_get_gpu_vendor(GameModeConfig *self, long *value);
void config_get_gpu_device(GameModeConfig *self, long *value);
void config_get_nv_core_clock_mhz_offset(GameModeConfig *self, long *value);
void config_get_nv_mem_clock_mhz_offset(GameModeConfig *self, long *value);
void config_get_nv_perf_level(GameModeConfig *self, long *value);
void config_get_amd_core_clock_percentage(GameModeConfig *self, long *value);
void config_get_amd_mem_clock_percentage(GameModeConfig *self, long *value);

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@ -111,7 +111,7 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
const int nv_mem_hard_limit = 2000;
if (new_info->core > nv_core_hard_limit || new_info->mem > nv_mem_hard_limit) {
LOG_ERROR(
"ERROR NVIDIA Overclock value above safety levels of +%d (core) +%d (mem), will "
"ERROR: NVIDIA Overclock value above safety levels of +%d (core) +%d (mem), will "
"not overclock!\n",
nv_core_hard_limit,
nv_mem_hard_limit);
@ -122,6 +122,15 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
return -1;
}
/* Sanity check the performance level value as well */
config_get_nv_perf_level(config, &new_info->nv_perf_level);
if(new_info->nv_perf_level < 0 || new_info->nv_perf_level > 16)
{
LOG_ERROR( "ERROR: NVIDIA Performance level value invalid (%ld), will not apply optimisations!\n", new_info->nv_perf_level );
free(new_info);
return -1;
}
break;
case Vendor_AMD:
config_get_amd_core_clock_percentage(config, &new_info->core);
@ -186,6 +195,8 @@ int game_mode_apply_gpu(const GameModeGPUInfo *info, bool apply)
snprintf(core, 8, "%ld", info->core);
char mem[8];
snprintf(mem, 8, "%ld", info->mem);
char nv_perf_level[4];
snprintf(nv_perf_level, 4, "%ld", info->nv_perf_level);
// TODO: Actually pass right arguments
const char *const exec_args[] = {
@ -196,6 +207,7 @@ int game_mode_apply_gpu(const GameModeGPUInfo *info, bool apply)
"set",
apply ? core : "0", /* For now simply reset to zero */
apply ? mem : "0", /* could in the future store default values for reset */
info->vendor == Vendor_NVIDIA ? nv_perf_level : NULL, /* Only use this if Nvidia */
NULL,
};

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@ -35,11 +35,11 @@ POSSIBILITY OF SUCH DAMAGE.
#include "logging.h"
// TODO
// Gather GPU type and information automatically
// Apply Nvidia GPU settings (CoolBits will be needed)
// Apply AMD GPU settings (Will need user changing pwm1_enable)
// Intel?
// Provide documentation on optimisations
// Intel?
// Gather GPU type and information automatically if possible
// NVIDIA
// Running these commands:

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@ -49,6 +49,8 @@ struct GameModeGPUInfo {
long core; /* Core clock to apply */
long mem; /* Mem clock to apply */
long nv_perf_level; /* The Nvidia Performance Level to adjust */
};
/**

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@ -36,7 +36,7 @@ POSSIBILITY OF SUCH DAMAGE.
#include "gpu-control.h"
/* Helper to quit with usage */
static const char *usage_text = "usage: gpuclockctl PCI_ID DEVICE [get] [set CORE MEM]";
static const char *usage_text = "usage: gpuclockctl PCI_ID DEVICE [get] [set CORE MEM [PERF_LEVEL]]]";
static void print_usage_and_exit(void)
{
fprintf(stderr, "%s\n", usage_text);
@ -68,12 +68,12 @@ static long get_device(const char *val)
}
/* Helper to get and verify core and mem value */
static long get_coremem(const char *val)
static long get_generic_value(const char *val)
{
char *end;
long ret = strtol(val, &end, 10);
if (ret < 0 || end == val) {
LOG_ERROR("ERROR: Invalid core or mem value passed (%ld)!\n", ret);
LOG_ERROR("ERROR: Invalid value passed (%ld)!\n", ret);
print_usage_and_exit();
}
return ret;
@ -95,7 +95,7 @@ int main(int argc, char *argv[])
get_gpu_state(&info);
printf("%ld %ld\n", info.core, info.mem);
} else if (argc == 6 && strncmp(argv[3], "set", 3) == 0) {
} else if (argc >=6 && argc <=7 && strncmp(argv[3], "set", 3) == 0) {
/* Must be root to set the state */
if (geteuid() != 0) {
fprintf(stderr, "gpuclockctl must be run as root to set values\n");
@ -107,8 +107,11 @@ int main(int argc, char *argv[])
memset(&info, 0, sizeof(info));
info.vendor = get_vendor(argv[1]);
info.device = get_device(argv[2]);
info.core = get_coremem(argv[4]);
info.mem = get_coremem(argv[5]);
info.core = get_generic_value(argv[4]);
info.mem = get_generic_value(argv[5]);
if( info.vendor == Vendor_NVIDIA )
info.nv_perf_level = get_generic_value(argv[6]);
printf("gpuclockctl setting core:%ld mem:%ld on device:%ld with vendor 0x%04x\n",
info.core,
@ -116,6 +119,9 @@ int main(int argc, char *argv[])
info.device,
(unsigned short)info.vendor);
if( info.vendor == Vendor_NVIDIA )
printf("on Performance Level %ld\n", info.nv_perf_level);
return set_gpu_state(&info);
} else {
print_usage_and_exit();

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@ -52,6 +52,8 @@ inhibit_screensaver=1
; Requires the coolbits extension activated in nvidia-xconfig
;nv_core_clock_mhz_offset=0
;nv_mem_clock_mhz_offset=0
; This corresponds to the performance level to edit in nvidia-xconfig
;nv_perf_level=1
; AMD specific settings (these are percentages applied on top of the baseline, ie. 0 applies no change)
; Requires the the AMDGPU kernel module