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https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 07:37:21 +02:00
Also add nv_perf_level for nvidia (needed as a parameter to nvidia-xsettings)
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@ -81,6 +81,7 @@ struct GameModeConfig {
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long gpu_device;
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long nv_core_clock_mhz_offset;
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long nv_mem_clock_mhz_offset;
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long nv_perf_level;
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long amd_core_clock_percentage;
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long amd_mem_clock_percentage;
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};
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@ -213,6 +214,8 @@ static int inih_handler(void *user, const char *section, const char *name, const
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valid = get_long_value(name, value, &self->nv_core_clock_mhz_offset);
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} else if (strcmp(name, "nv_mem_clock_mhz_offset") == 0) {
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valid = get_long_value(name, value, &self->nv_mem_clock_mhz_offset);
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} else if (strcmp(name, "nv_perf_level") == 0) {
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valid = get_long_value(name, value, &self->nv_perf_level);
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} else if (strcmp(name, "amd_core_clock_percentage") == 0) {
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valid = get_long_value(name, value, &self->amd_core_clock_percentage);
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} else if (strcmp(name, "amd_mem_clock_percentage") == 0) {
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@ -284,6 +287,7 @@ static void load_config_files(GameModeConfig *self)
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self->gpu_device = -1; /* 0 is a valid device ID so use -1 to indicate no value */
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self->nv_core_clock_mhz_offset = 0;
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self->nv_mem_clock_mhz_offset = 0;
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self->nv_perf_level = -1;
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self->amd_core_clock_percentage = 0;
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self->amd_mem_clock_percentage = 0;
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@ -543,6 +547,11 @@ void config_get_nv_core_clock_mhz_offset(GameModeConfig *self, long *value)
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void config_get_nv_mem_clock_mhz_offset(GameModeConfig *self, long *value)
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{
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memcpy_locked_config(self, value, &self->nv_mem_clock_mhz_offset, sizeof(long));
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}
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void config_get_nv_perf_level(GameModeConfig *self, long *value)
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{
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memcpy_locked_config(self, value, &self->nv_perf_level, sizeof(long));
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}
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void config_get_amd_core_clock_percentage(GameModeConfig *self, long *value)
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@ -138,5 +138,6 @@ void config_get_gpu_vendor(GameModeConfig *self, long *value);
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void config_get_gpu_device(GameModeConfig *self, long *value);
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void config_get_nv_core_clock_mhz_offset(GameModeConfig *self, long *value);
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void config_get_nv_mem_clock_mhz_offset(GameModeConfig *self, long *value);
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void config_get_nv_perf_level(GameModeConfig *self, long *value);
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void config_get_amd_core_clock_percentage(GameModeConfig *self, long *value);
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void config_get_amd_mem_clock_percentage(GameModeConfig *self, long *value);
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@ -111,7 +111,7 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
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const int nv_mem_hard_limit = 2000;
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if (new_info->core > nv_core_hard_limit || new_info->mem > nv_mem_hard_limit) {
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LOG_ERROR(
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"ERROR NVIDIA Overclock value above safety levels of +%d (core) +%d (mem), will "
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"ERROR: NVIDIA Overclock value above safety levels of +%d (core) +%d (mem), will "
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"not overclock!\n",
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nv_core_hard_limit,
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nv_mem_hard_limit);
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@ -122,6 +122,15 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
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return -1;
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}
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/* Sanity check the performance level value as well */
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config_get_nv_perf_level(config, &new_info->nv_perf_level);
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if(new_info->nv_perf_level < 0 || new_info->nv_perf_level > 16)
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{
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LOG_ERROR( "ERROR: NVIDIA Performance level value invalid (%ld), will not apply optimisations!\n", new_info->nv_perf_level );
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free(new_info);
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return -1;
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}
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break;
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case Vendor_AMD:
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config_get_amd_core_clock_percentage(config, &new_info->core);
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@ -186,6 +195,8 @@ int game_mode_apply_gpu(const GameModeGPUInfo *info, bool apply)
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snprintf(core, 8, "%ld", info->core);
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char mem[8];
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snprintf(mem, 8, "%ld", info->mem);
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char nv_perf_level[4];
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snprintf(nv_perf_level, 4, "%ld", info->nv_perf_level);
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// TODO: Actually pass right arguments
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const char *const exec_args[] = {
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@ -196,6 +207,7 @@ int game_mode_apply_gpu(const GameModeGPUInfo *info, bool apply)
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"set",
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apply ? core : "0", /* For now simply reset to zero */
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apply ? mem : "0", /* could in the future store default values for reset */
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info->vendor == Vendor_NVIDIA ? nv_perf_level : NULL, /* Only use this if Nvidia */
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NULL,
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};
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@ -35,11 +35,11 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "logging.h"
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// TODO
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// Gather GPU type and information automatically
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// Apply Nvidia GPU settings (CoolBits will be needed)
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// Apply AMD GPU settings (Will need user changing pwm1_enable)
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// Intel?
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// Provide documentation on optimisations
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// Intel?
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// Gather GPU type and information automatically if possible
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// NVIDIA
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// Running these commands:
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@ -49,6 +49,8 @@ struct GameModeGPUInfo {
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long core; /* Core clock to apply */
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long mem; /* Mem clock to apply */
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long nv_perf_level; /* The Nvidia Performance Level to adjust */
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};
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/**
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@ -36,7 +36,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "gpu-control.h"
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/* Helper to quit with usage */
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static const char *usage_text = "usage: gpuclockctl PCI_ID DEVICE [get] [set CORE MEM]";
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static const char *usage_text = "usage: gpuclockctl PCI_ID DEVICE [get] [set CORE MEM [PERF_LEVEL]]]";
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static void print_usage_and_exit(void)
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{
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fprintf(stderr, "%s\n", usage_text);
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@ -68,12 +68,12 @@ static long get_device(const char *val)
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}
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/* Helper to get and verify core and mem value */
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static long get_coremem(const char *val)
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static long get_generic_value(const char *val)
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{
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char *end;
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long ret = strtol(val, &end, 10);
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if (ret < 0 || end == val) {
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LOG_ERROR("ERROR: Invalid core or mem value passed (%ld)!\n", ret);
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LOG_ERROR("ERROR: Invalid value passed (%ld)!\n", ret);
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print_usage_and_exit();
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}
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return ret;
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@ -95,7 +95,7 @@ int main(int argc, char *argv[])
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get_gpu_state(&info);
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printf("%ld %ld\n", info.core, info.mem);
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} else if (argc == 6 && strncmp(argv[3], "set", 3) == 0) {
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} else if (argc >=6 && argc <=7 && strncmp(argv[3], "set", 3) == 0) {
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/* Must be root to set the state */
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if (geteuid() != 0) {
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fprintf(stderr, "gpuclockctl must be run as root to set values\n");
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@ -107,8 +107,11 @@ int main(int argc, char *argv[])
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memset(&info, 0, sizeof(info));
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info.vendor = get_vendor(argv[1]);
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info.device = get_device(argv[2]);
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info.core = get_coremem(argv[4]);
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info.mem = get_coremem(argv[5]);
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info.core = get_generic_value(argv[4]);
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info.mem = get_generic_value(argv[5]);
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if( info.vendor == Vendor_NVIDIA )
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info.nv_perf_level = get_generic_value(argv[6]);
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printf("gpuclockctl setting core:%ld mem:%ld on device:%ld with vendor 0x%04x\n",
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info.core,
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@ -116,6 +119,9 @@ int main(int argc, char *argv[])
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info.device,
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(unsigned short)info.vendor);
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if( info.vendor == Vendor_NVIDIA )
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printf("on Performance Level %ld\n", info.nv_perf_level);
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return set_gpu_state(&info);
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} else {
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print_usage_and_exit();
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@ -52,6 +52,8 @@ inhibit_screensaver=1
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; Requires the coolbits extension activated in nvidia-xconfig
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;nv_core_clock_mhz_offset=0
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;nv_mem_clock_mhz_offset=0
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; This corresponds to the performance level to edit in nvidia-xconfig
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;nv_perf_level=1
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; AMD specific settings (these are percentages applied on top of the baseline, ie. 0 applies no change)
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; Requires the the AMDGPU kernel module
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