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daemon: expose GameModeClient as opaque struct
First step to making GameModeClient useful outside of gamemode- context.c.
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@@ -43,6 +43,7 @@ typedef int procfd_t;
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*/
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typedef struct GameModeContext GameModeContext;
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typedef struct GameModeConfig GameModeConfig;
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typedef struct GameModeClient GameModeClient;
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/**
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* Return the singleton instance
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