mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 07:37:21 +02:00
Fix up logging in the tests to use our macros
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parent
6793d0d436
commit
3ae26596bc
@ -48,13 +48,11 @@ static int verify_gamemode_initial(void)
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int status = 0;
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if ((status = gamemode_query_status()) != 0 && status != -1) {
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fprintf(
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stderr,
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"ERROR: gamemode is currently active, tests require gamemode to start deactivated!\n");
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LOG_ERROR("gamemode is currently active, tests require gamemode to start deactivated!\n");
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status = -1;
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} else if (status == -1) {
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fprintf(stderr, "ERROR: gamemode_query_status failed: %s!\n", gamemode_error_string());
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fprintf(stderr, "ERROR: is gamemode installed correctly?\n");
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LOG_ERROR("gamemode_query_status failed: %s!\n", gamemode_error_string());
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LOG_ERROR("is gamemode installed correctly?\n");
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status = -1;
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} else {
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status = 0;
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@ -70,13 +68,11 @@ static int verify_active_and_registered(void)
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if (status != 2) {
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if (status == -1) {
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fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_query_status failed: %s\n", gamemode_error_string());
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} else if (status == 1) {
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fprintf(stderr,
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"ERROR: gamemode was active but did not have this process registered\n");
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LOG_ERROR("gamemode was active but did not have this process registered\n");
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}
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fprintf(stderr,
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"ERROR: gamemode failed to activate correctly when requested (expected 2)!\n");
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LOG_ERROR("gamemode failed to activate correctly when requested (expected 2)!\n");
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status = -1;
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} else {
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status = 0;
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@ -92,9 +88,9 @@ static int verify_deactivated(void)
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if (status != 0) {
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if (status == -1) {
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fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_query_status failed: %s\n", gamemode_error_string());
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}
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fprintf(stderr, "ERROR: gamemode failed to deactivate when requested (expected 0)!\n");
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LOG_ERROR("gamemode failed to deactivate when requested (expected 0)!\n");
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status = -1;
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} else {
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status = 0;
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@ -110,11 +106,9 @@ static int verify_other_client_connected(void)
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if (status != 1) {
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if (status == -1) {
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fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_query_status failed: %s\n", gamemode_error_string());
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}
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fprintf(
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stderr,
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"ERROR: gamemode_query_status failed to return other client connected (expected 1)!\n");
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LOG_ERROR("gamemode_query_status failed to return other client connected (expected 1)!\n");
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status = -1;
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} else {
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status = 0;
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@ -128,7 +122,7 @@ static int verify_other_client_connected(void)
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*/
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static int run_basic_client_tests(void)
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{
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fprintf(stdout, " *basic client tests*\n");
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LOG_MSG(" *basic client tests*\n");
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/* First verify that gamemode is not currently active on the system
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* As well as it being currently installed and queryable
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@ -138,7 +132,7 @@ static int run_basic_client_tests(void)
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/* Verify that gamemode_request_start correctly start gamemode */
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if (gamemode_request_start() != 0) {
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fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string());
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return -1;
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}
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@ -148,7 +142,7 @@ static int run_basic_client_tests(void)
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/* Verify that gamemode_request_end corrently de-registers gamemode */
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if (gamemode_request_end() != 0) {
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fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
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LOG_ERROR("gamemode_request_end failed: %s!\n", gamemode_error_string());
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return -1;
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}
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@ -156,7 +150,7 @@ static int run_basic_client_tests(void)
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if (verify_deactivated() != 0)
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return -1;
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fprintf(stdout, " *passed*\n");
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LOG_MSG(" *passed*\n");
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return 0;
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}
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@ -169,12 +163,12 @@ static int run_dual_client_tests(void)
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int status = 0;
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/* Try running some process interop tests */
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fprintf(stdout, " *dual clients tests*\n");
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LOG_MSG(" *dual clients tests*\n");
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/* Get the current path to this binary */
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char mypath[PATH_MAX];
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if (readlink("/proc/self/exe", mypath, PATH_MAX) == -1) {
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fprintf(stderr, "ERROR: could not read current exe path: %s\n", strerror(errno));
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LOG_ERROR("could not read current exe path: %s\n", strerror(errno));
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return -1;
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}
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@ -183,10 +177,7 @@ static int run_dual_client_tests(void)
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if (child == 0) {
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/* Relaunch self with -r (request and wait for signal) */
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if (execl(mypath, mypath, "-r", (char *)NULL) == -1) {
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fprintf(stderr,
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"ERROR: failed to re-launch self (%s) with execv: %s\n",
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mypath,
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strerror(errno));
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LOG_ERROR("failed to re-launch self (%s) with execv: %s\n", mypath, strerror(errno));
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return -1;
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}
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}
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@ -203,7 +194,7 @@ static int run_dual_client_tests(void)
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/* Verify that gamemode_request_start correctly start gamemode */
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if (gamemode_request_start() != 0) {
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fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string());
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status = -1;
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}
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@ -213,7 +204,7 @@ static int run_dual_client_tests(void)
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/* Request end of gamemode (de-register ourselves) */
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if (gamemode_request_end() != 0) {
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fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
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LOG_ERROR("gamemode_request_end failed: %s!\n", gamemode_error_string());
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status = -1;
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}
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@ -223,9 +214,7 @@ static int run_dual_client_tests(void)
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/* Send SIGINT to child to wake it up*/
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if (kill(child, SIGINT) == -1) {
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fprintf(stderr,
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"ERROR: failed to send continue signal to other client: %s\n",
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strerror(errno));
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LOG_ERROR("failed to send continue signal to other client: %s\n", strerror(errno));
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status = -1;
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}
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@ -235,7 +224,7 @@ static int run_dual_client_tests(void)
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// Wait for the child to finish up
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int wstatus;
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while (waitpid(child, &wstatus, WNOHANG) == 0) {
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fprintf(stdout, " Waiting for child to quit...\n");
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LOG_MSG(" Waiting for child to quit...\n");
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usleep(10000);
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}
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@ -244,7 +233,7 @@ static int run_dual_client_tests(void)
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return -1;
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if (status == 0)
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fprintf(stdout, " *passed*\n");
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LOG_MSG(" *passed*\n");
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return status;
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}
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@ -258,7 +247,7 @@ static int run_dual_client_tests(void)
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int game_mode_run_client_tests()
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{
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int status = 0;
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fprintf(stdout, "Running tests...\n");
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LOG_MSG("Running tests...\n");
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/* Run the basic tests */
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if (run_basic_client_tests() != 0)
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