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https://github.com/FeralInteractive/gamemode.git
synced 2025-06-07 16:17:23 +02:00
Fix memory leak ambiguity with executable names
This commit is contained in:
parent
9db7442a31
commit
44ab695246
@ -56,7 +56,7 @@ POSSIBILITY OF SUCH DAMAGE.
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typedef struct GameModeClient {
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typedef struct GameModeClient {
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pid_t pid; /**< Process ID */
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pid_t pid; /**< Process ID */
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struct GameModeClient *next; /**<Next client in the list */
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struct GameModeClient *next; /**<Next client in the list */
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char *executable; /**<Process executable */
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char executable[PATH_MAX]; /**<Process executable */
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} GameModeClient;
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} GameModeClient;
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struct GameModeContext {
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struct GameModeContext {
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@ -331,28 +331,34 @@ int game_mode_context_register(GameModeContext *self, pid_t client, pid_t reques
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/* Construct a new client if we can */
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/* Construct a new client if we can */
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GameModeClient *cl = NULL;
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GameModeClient *cl = NULL;
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char *executable = NULL;
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char *executable = NULL;
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int err = -1;
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/* Check our requester config first */
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/* Check our requester config first */
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if (requester != client) {
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if (requester != client) {
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/* Lookup the executable first */
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/* Lookup the executable first */
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executable = game_mode_context_find_exe(requester);
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executable = game_mode_context_find_exe(requester);
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if (!executable) {
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if (!executable) {
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return -1;
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goto error_cleanup;
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}
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}
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/* Check our blacklist and whitelist */
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/* Check our blacklist and whitelist */
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if (!config_get_supervisor_whitelisted(self->config, executable)) {
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if (!config_get_supervisor_whitelisted(self->config, executable)) {
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LOG_MSG("Supervisor [%s] was rejected (not in whitelist)\n", executable);
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LOG_MSG("Supervisor [%s] was rejected (not in whitelist)\n", executable);
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free(executable);
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err = -2;
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return -2;
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goto error_cleanup;
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} else if (config_get_supervisor_blacklisted(self->config, executable)) {
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} else if (config_get_supervisor_blacklisted(self->config, executable)) {
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LOG_MSG("Supervisor [%s] was rejected (in blacklist)\n", executable);
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LOG_MSG("Supervisor [%s] was rejected (in blacklist)\n", executable);
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free(executable);
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err = -2;
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return -2;
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goto error_cleanup;
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}
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}
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/* We're done with the requestor */
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free(executable);
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executable = NULL;
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} else if (config_get_require_supervisor(self->config)) {
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} else if (config_get_require_supervisor(self->config)) {
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LOG_ERROR("Direct request made but require_supervisor was set, rejecting request!\n");
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LOG_ERROR("Direct request made but require_supervisor was set, rejecting request!\n");
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return -2;
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err = -2;
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goto error_cleanup;
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}
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}
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/* Cap the total number of active clients */
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/* Cap the total number of active clients */
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@ -392,10 +398,9 @@ int game_mode_context_register(GameModeContext *self, pid_t client, pid_t reques
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/* From now on we depend on the client, initialize it */
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/* From now on we depend on the client, initialize it */
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cl = game_mode_client_new(client, executable);
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cl = game_mode_client_new(client, executable);
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if (cl)
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if (!cl)
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executable = NULL; // ownership has been delegated
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else
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goto error_cleanup;
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goto error_cleanup;
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free(executable); /* we're now done with memory */
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/* Begin a write lock now to insert our new client at list start */
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/* Begin a write lock now to insert our new client at list start */
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pthread_rwlock_wrlock(&self->rwlock);
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pthread_rwlock_wrlock(&self->rwlock);
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@ -430,7 +435,7 @@ error_cleanup:
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LOG_ERROR("Failed to register client [%d]: %s\n", client, strerror(errno));
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LOG_ERROR("Failed to register client [%d]: %s\n", client, strerror(errno));
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free(executable);
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free(executable);
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game_mode_client_free(cl);
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game_mode_client_free(cl);
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return -1;
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return err;
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}
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}
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int game_mode_context_unregister(GameModeContext *self, pid_t client, pid_t requester)
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int game_mode_context_unregister(GameModeContext *self, pid_t client, pid_t requester)
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@ -580,7 +585,6 @@ int game_mode_context_query_status(GameModeContext *self, pid_t client, pid_t re
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static GameModeClient *game_mode_client_new(pid_t pid, char *executable)
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static GameModeClient *game_mode_client_new(pid_t pid, char *executable)
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{
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{
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GameModeClient c = {
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GameModeClient c = {
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.executable = executable,
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.next = NULL,
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.next = NULL,
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.pid = pid,
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.pid = pid,
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};
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};
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@ -591,6 +595,7 @@ static GameModeClient *game_mode_client_new(pid_t pid, char *executable)
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return NULL;
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return NULL;
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}
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}
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*ret = c;
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*ret = c;
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strncpy(ret->executable, executable, PATH_MAX);
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return ret;
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return ret;
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}
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}
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@ -605,9 +610,6 @@ static void game_mode_client_free(GameModeClient *client)
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if (client->next) {
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if (client->next) {
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game_mode_client_free(client->next);
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game_mode_client_free(client->next);
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}
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}
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if (client->executable) {
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free(client->executable);
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}
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free(client);
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free(client);
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}
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}
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