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Apply clang-format to commit d26ac60
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@@ -145,7 +145,7 @@ void game_mode_context_loop(GameModeContext *context)
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}
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LOG_MSG("Successfully initialised bus with name [%s]...\n", "com.feralinteractive.GameMode");
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sd_notifyf(0,"STATUS=%sGameMode is ready to be activated.%s\n", "\x1B[1;36m", "\x1B[0m");
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sd_notifyf(0, "STATUS=%sGameMode is ready to be activated.%s\n", "\x1B[1;36m", "\x1B[0m");
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/* Now loop, waiting for callbacks */
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for (;;) {
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