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Fix loading shipped config when using a prefix other than /usr
Also remove recommendation to modify `/usr/share/gamemode/gamemode.ini`. `/usr/share` is intended to contain read-only data files. See https://refspecs.linuxfoundation.org/FHS_3.0/fhs/ch04s11.html.
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@ -35,6 +35,8 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "common-helpers.h"
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#include "common-logging.h"
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#include "build-config.h"
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/* Ben Hoyt's inih library */
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#include <ini.h>
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@ -277,9 +279,7 @@ static int inih_handler(void *user, const char *section, const char *name, const
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"The [gpu] config section is not configurable from unsafe config files! Option %s "
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"will be ignored!\n",
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name);
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LOG_ERROR(
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"Consider moving this option to /etc/gamemode.ini or "
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"/usr/share/gamemode/gamemode.ini\n");
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LOG_ERROR("Consider moving this option to /etc/gamemode.ini\n");
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}
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/* GPU subsection */
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@ -378,7 +378,7 @@ static void load_config_files(GameModeConfig *self)
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bool protected;
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};
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struct ConfigLocation locations[CONFIG_NUM_LOCATIONS] = {
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{ "/usr/share/gamemode", true }, /* shipped default config */
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{ SYSCONFDIR, true }, /* shipped default config */
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{ "/etc", true }, /* administrator config */
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{ config_location_home, false }, /* $XDG_CONFIG_HOME or $HOME/.config/ */
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{ config_location_local, false } /* local data eg. $PWD */
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@ -73,7 +73,7 @@ Or, distribute \fBlibgamemodeauto.so.0\fR and either link with \fB\-lgamemodeaut
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\fBgamemoded\fR will load and merge \fBgamemode.ini\fR config files from these directories in the following order:
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.RS 4
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/usr/share/gamemode/
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@SYSCONFDIR@/
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.RE
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.RS 4
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/etc/
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@ -1,6 +1,7 @@
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data_conf = configuration_data()
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data_conf.set('BINDIR', path_bindir)
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data_conf.set('LIBEXECDIR', path_libexecdir)
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data_conf.set('SYSCONFDIR', path_sysconfdir)
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data_conf.set('GAMEMODE_PREFIX', path_prefix)
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data_conf.set('GAMEMODE_VERSION', meson.project_version())
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@ -142,6 +142,7 @@ pidfd_open = cc.has_function('pidfd_open', args: '-D_GNU_SOURCE')
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cdata = configuration_data()
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cdata.set_quoted('LIBEXECDIR', path_libexecdir)
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cdata.set_quoted('SYSCONFDIR', path_sysconfdir)
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cdata.set_quoted('GAMEMODE_VERSION', meson.project_version())
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cdata.set10('HAVE_FN_PIDFD_OPEN', pidfd_open)
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