daemon: make context_num_clients a public method

So it can be used from outside daemon/gamemode.c, to e.g. implement
an ClientCount property.
This commit is contained in:
Christian Kellner
2019-04-10 23:57:00 +02:00
parent e86580c18c
commit 6d921617f9
2 changed files with 8 additions and 5 deletions

View File

@@ -63,6 +63,13 @@ void game_mode_context_init(GameModeContext *self);
*/
void game_mode_context_destroy(GameModeContext *self);
/**
* Query the number of currently registered clients.
*
* @returns The number of clients. A number > 0 means that gamemode is active.
*/
int game_mode_context_num_clients(GameModeContext *self);
/**
* Register a new game client with the context
*