mirror of
				https://github.com/FeralInteractive/gamemode.git
				synced 2025-11-04 07:54:18 +01:00 
			
		
		
		
	Clean up self explanatory comments
This commit is contained in:
		@@ -151,17 +151,9 @@ void game_mode_free_gpu(GameModeGPUInfo **info);
 | 
			
		||||
int game_mode_apply_gpu(const GameModeGPUInfo *info);
 | 
			
		||||
int game_mode_get_gpu(GameModeGPUInfo *info);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Run the main D-BUS loop "forever"
 | 
			
		||||
/** gamemode-dbus.c
 | 
			
		||||
 * Provides an API interface for using dbus
 | 
			
		||||
 */
 | 
			
		||||
void game_mode_context_loop(GameModeContext *context) __attribute__((noreturn));
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Inhibit the screensaver
 | 
			
		||||
 */
 | 
			
		||||
int game_mode_inhibit_screensaver(bool inhibit);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Signal the ClientCount property has changed
 | 
			
		||||
 */
 | 
			
		||||
void game_mode_client_count_changed(void);
 | 
			
		||||
		Reference in New Issue
	
	Block a user