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Update man page for library versioning changes
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@ -32,16 +32,16 @@ Print help text
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Print the version
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Print the version
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.SH USAGE
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.SH USAGE
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\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
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\fBlibgamemodeauto.so.0\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
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.RS 4
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.RS 4
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LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so \./game
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LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so.0 \./game
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.RE
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.RE
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Or by setting the steam launch options for a game:
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Or by setting the steam launch options for a game:
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.RS 4
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.RS 4
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LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so %command%
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LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so.0 %command%
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.RE
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.RE
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The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program:
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The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program:
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@ -61,7 +61,7 @@ The \fBgamemode_client.h\fR header can be used by developers to build the reques
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.fi
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.fi
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.RE
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.RE
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Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so\fR:
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Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so.0\fR:
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.RS 4
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.RS 4
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.nf
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.nf
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@ -70,7 +70,7 @@ Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour o
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.fi
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.fi
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.RE
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.RE
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Or, distribute \fBlibgamemodeauto.so\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR.
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Or, distribute \fBlibgamemodeauto.so.0\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR.
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.SH CONFIG
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.SH CONFIG
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