Update man page for library versioning changes

This commit is contained in:
Alex Smith 2018-07-04 09:30:11 +01:00
parent 3a3314b43e
commit a1f523cf55

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@ -32,16 +32,16 @@ Print help text
Print the version Print the version
.SH USAGE .SH USAGE
\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so: \fBlibgamemodeauto.so.0\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so:
.RS 4 .RS 4
LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so \./game LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so.0 \./game
.RE .RE
Or by setting the steam launch options for a game: Or by setting the steam launch options for a game:
.RS 4 .RS 4
LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so %command% LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so.0 %command%
.RE .RE
The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program: The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program:
@ -61,7 +61,7 @@ The \fBgamemode_client.h\fR header can be used by developers to build the reques
.fi .fi
.RE .RE
Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so\fR: Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so.0\fR:
.RS 4 .RS 4
.nf .nf
@ -70,7 +70,7 @@ Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour o
.fi .fi
.RE .RE
Or, distribute \fBlibgamemodeauto.so\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR. Or, distribute \fBlibgamemodeauto.so.0\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR.
.SH CONFIG .SH CONFIG