mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 07:37:21 +02:00
commit
cdbe0db9a7
@ -35,15 +35,18 @@ POSSIBILITY OF SUCH DAMAGE.
|
||||
#include "logging.h"
|
||||
|
||||
#include <ctype.h>
|
||||
#include <errno.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
/**
|
||||
* Sets all governors to a value
|
||||
*/
|
||||
static void set_gov_state(const char *value)
|
||||
static int set_gov_state(const char *value)
|
||||
{
|
||||
char governors[MAX_GOVERNORS][MAX_GOVERNOR_LENGTH] = { { 0 } };
|
||||
int num = fetch_governors(governors);
|
||||
int retval = EXIT_SUCCESS;
|
||||
int res = 0;
|
||||
|
||||
LOG_MSG("Setting governors to %s\n", value);
|
||||
for (int i = 0; i < num; i++) {
|
||||
@ -54,9 +57,15 @@ static void set_gov_state(const char *value)
|
||||
continue;
|
||||
}
|
||||
|
||||
fprintf(f, "%s\n", value);
|
||||
res = fprintf(f, "%s\n", value);
|
||||
if (res < 0) {
|
||||
LOG_ERROR("Failed to set governor %s to %s: %s", gov, value, strerror(errno));
|
||||
retval = EXIT_FAILURE;
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -64,14 +73,9 @@ static void set_gov_state(const char *value)
|
||||
*/
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
fprintf(stderr, "usage: cpugovctl [get] [set VALUE]\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (strncmp(argv[1], "get", 3) == 0) {
|
||||
if (argc == 2 && strncmp(argv[1], "get", 3) == 0) {
|
||||
printf("%s", get_gov_state());
|
||||
} else if (strncmp(argv[1], "set", 3) == 0) {
|
||||
} else if (argc == 3 && strncmp(argv[1], "set", 3) == 0) {
|
||||
const char *value = argv[2];
|
||||
|
||||
/* Must be root to set the state */
|
||||
@ -80,8 +84,9 @@ int main(int argc, char *argv[])
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
set_gov_state(value);
|
||||
return set_gov_state(value);
|
||||
} else {
|
||||
fprintf(stderr, "usage: cpugovctl [get] [set VALUE]\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
|
@ -31,6 +31,7 @@ POSSIBILITY OF SUCH DAMAGE.
|
||||
#include "daemonize.h"
|
||||
#include "logging.h"
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
@ -61,14 +62,20 @@ void daemonize(const char *name)
|
||||
}
|
||||
|
||||
/* Now continue execution */
|
||||
umask(0);
|
||||
umask(0022);
|
||||
if (setsid() < 0) {
|
||||
FATAL_ERRORNO("Failed to create process group\n");
|
||||
}
|
||||
if (chdir("/") < 0) {
|
||||
FATAL_ERRORNO("Failed to change to root directory\n");
|
||||
}
|
||||
close(STDIN_FILENO);
|
||||
close(STDOUT_FILENO);
|
||||
close(STDERR_FILENO);
|
||||
|
||||
/* replace standard file descriptors by /dev/null */
|
||||
int devnull_r = open("/dev/null", O_RDONLY);
|
||||
int devnull_w = open("/dev/null", O_WRONLY);
|
||||
dup2(devnull_r, STDIN_FILENO);
|
||||
dup2(devnull_w, STDOUT_FILENO);
|
||||
dup2(devnull_w, STDERR_FILENO);
|
||||
close(devnull_r);
|
||||
close(devnull_w);
|
||||
}
|
||||
|
@ -381,6 +381,12 @@ bool game_mode_context_register(GameModeContext *self, pid_t client)
|
||||
/* Construct a new client if we can */
|
||||
GameModeClient *cl = NULL;
|
||||
|
||||
/* Cap the total number of active clients */
|
||||
if (game_mode_context_num_clients(self) + 1 > MAX_GAMES) {
|
||||
LOG_ERROR("Max games (%d) reached, not registering %d\n", MAX_GAMES, client);
|
||||
return false;
|
||||
}
|
||||
|
||||
cl = game_mode_client_new(client);
|
||||
if (!cl) {
|
||||
fputs("OOM\n", stderr);
|
||||
@ -390,22 +396,16 @@ bool game_mode_context_register(GameModeContext *self, pid_t client)
|
||||
|
||||
if (game_mode_context_has_client(self, client)) {
|
||||
LOG_ERROR("Addition requested for already known process [%d]\n", client);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Cap the total number of active clients */
|
||||
if (game_mode_context_num_clients(self) + 1 > MAX_GAMES) {
|
||||
LOG_ERROR("Max games (%d) reached, not registering %d\n", MAX_GAMES, client);
|
||||
return false;
|
||||
goto error_cleanup;
|
||||
}
|
||||
|
||||
/* Check our blacklist and whitelist */
|
||||
if (!config_get_client_whitelisted(self->config, cl->executable)) {
|
||||
LOG_MSG("Client [%s] was rejected (not in whitelist)\n", cl->executable);
|
||||
return false;
|
||||
goto error_cleanup;
|
||||
} else if (config_get_client_blacklisted(self->config, cl->executable)) {
|
||||
LOG_MSG("Client [%s] was rejected (in blacklist)\n", cl->executable);
|
||||
return false;
|
||||
goto error_cleanup;
|
||||
}
|
||||
|
||||
/* Begin a write lock now to insert our new client at list start */
|
||||
@ -427,6 +427,9 @@ bool game_mode_context_register(GameModeContext *self, pid_t client)
|
||||
game_mode_apply_scheduler(self, client);
|
||||
|
||||
return true;
|
||||
error_cleanup:
|
||||
game_mode_client_free(cl);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool game_mode_context_unregister(GameModeContext *self, pid_t client)
|
||||
|
Loading…
x
Reference in New Issue
Block a user