dbus-messaging: Add missing trailing \n

Signed-off-by: Kai Krakow <kai@kaishome.de>
This commit is contained in:
Kai Krakow 2018-10-02 19:26:45 +02:00
parent 53f3d4b346
commit e6dd315123

View File

@ -144,7 +144,7 @@ void game_mode_context_loop(GameModeContext *context)
ret = sd_bus_open_user(&bus);
if (ret < 0) {
FATAL_ERROR("Failed to connect to the bus: %s", strerror(-ret));
FATAL_ERROR("Failed to connect to the bus: %s\n", strerror(-ret));
}
/* Create the object to allow connections */
@ -156,13 +156,13 @@ void game_mode_context_loop(GameModeContext *context)
context);
if (ret < 0) {
FATAL_ERROR("Failed to install GameMode object: %s", strerror(-ret));
FATAL_ERROR("Failed to install GameMode object: %s\n", strerror(-ret));
}
/* Request our name */
ret = sd_bus_request_name(bus, "com.feralinteractive.GameMode", 0);
if (ret < 0) {
FATAL_ERROR("Failed to acquire service name: %s", strerror(-ret));
FATAL_ERROR("Failed to acquire service name: %s\n", strerror(-ret));
}
LOG_MSG("Successfully initialised bus with name [%s]...\n", "com.feralinteractive.GameMode");
@ -172,7 +172,7 @@ void game_mode_context_loop(GameModeContext *context)
for (;;) {
ret = sd_bus_process(bus, NULL);
if (ret < 0) {
FATAL_ERROR("Failure when processing the bus: %s", strerror(-ret));
FATAL_ERROR("Failure when processing the bus: %s\n", strerror(-ret));
}
/* We're done processing */
@ -183,7 +183,7 @@ void game_mode_context_loop(GameModeContext *context)
/* Wait for more */
ret = sd_bus_wait(bus, (uint64_t)-1);
if (ret < 0 && -ret != EINTR) {
FATAL_ERROR("Failure when waiting on bus: %s", strerror(-ret));
FATAL_ERROR("Failure when waiting on bus: %s\n", strerror(-ret));
}
}
}