mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-09-17 01:29:42 +02:00
Merge pull request #548 from cjwilsontech/x3d-vcache-optimizer-support
Support setting the X3D V-Cache Mode Adds support for adjusting the AMD X3D V-Cache mode(https://www.phoronix.com/news/AMD-3DV-Cache-Optimizer-Linux) for systems with the latest optimizer driver support using `amd_x3d_mode` in the Linux driver for dual-CCD systems. This allows GameMode to adjust the system's preference for which CCD to schedule tasks on, opening opportunities for optimizing a system in new ways. For example, if a system is normally in `cache` mode to optimize for cache-sensitive tasks, this setting can be used to shift those to the `frequency` CCD temporarily while GameMode is running a game process pinned on the cache CCD, and then switch it back afterwards. Changes: - Adds two new config items, `amd_x3d_mode_desired` and `amd_x3d_mode_default` that can be set to either `frequency` or `cache`. - Adds a new utility, `x3dmodectl` for getting or updating the X3D mode. - Includes the new utility in the test command.
This commit is contained in:
@@ -115,6 +115,8 @@ struct GameModeConfig {
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char cpu_park_cores[CONFIG_VALUE_MAX];
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char cpu_pin_cores[CONFIG_VALUE_MAX];
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char amd_x3d_mode_desired[CONFIG_VALUE_MAX];
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char amd_x3d_mode_default[CONFIG_VALUE_MAX];
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long require_supervisor;
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char supervisor_whitelist[CONFIG_LIST_MAX][CONFIG_VALUE_MAX];
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@@ -243,6 +245,23 @@ static bool get_string_value(const char *value, char output[CONFIG_VALUE_MAX])
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return true;
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}
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/*
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* Get and validate an x3d mode value
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*/
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static bool get_x3d_mode_value(const char *name, const char *value, char output[CONFIG_VALUE_MAX])
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{
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if (strcmp(value, "frequency") != 0 && strcmp(value, "cache") != 0) {
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LOG_ERROR("Config: %s has invalid value '%s'. Valid values are 'frequency' or 'cache'\n",
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name,
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value);
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return false;
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}
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strncpy(output, value, CONFIG_VALUE_MAX - 1);
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output[CONFIG_VALUE_MAX - 1] = '\0';
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return true;
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}
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/* Controls whether to read the protected config variables */
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static bool load_protected = false;
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@@ -319,6 +338,10 @@ static int inih_handler(void *user, const char *section, const char *name, const
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valid = get_string_value(value, self->values.cpu_park_cores);
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} else if (strcmp(name, "pin_cores") == 0) {
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valid = get_string_value(value, self->values.cpu_pin_cores);
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} else if (strcmp(name, "amd_x3d_mode_desired") == 0) {
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valid = get_x3d_mode_value(name, value, self->values.amd_x3d_mode_desired);
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} else if (strcmp(name, "amd_x3d_mode_default") == 0) {
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valid = get_x3d_mode_value(name, value, self->values.amd_x3d_mode_default);
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}
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} else if (strcmp(section, "supervisor") == 0) {
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/* Supervisor subsection */
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@@ -866,6 +889,22 @@ void config_get_cpu_pin_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]
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sizeof(self->values.cpu_pin_cores));
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}
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void config_get_amd_x3d_mode_desired(GameModeConfig *self, char value[CONFIG_VALUE_MAX])
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{
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memcpy_locked_config(self,
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value,
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&self->values.amd_x3d_mode_desired,
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sizeof(self->values.amd_x3d_mode_desired));
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}
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void config_get_amd_x3d_mode_default(GameModeConfig *self, char value[CONFIG_VALUE_MAX])
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{
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memcpy_locked_config(self,
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value,
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&self->values.amd_x3d_mode_default,
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sizeof(self->values.amd_x3d_mode_default));
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}
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/*
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* Checks if the supervisor is whitelisted
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*/
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@@ -127,6 +127,8 @@ void config_get_amd_performance_level(GameModeConfig *self, char value[CONFIG_VA
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*/
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void config_get_cpu_park_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_cpu_pin_cores(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_amd_x3d_mode_desired(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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void config_get_amd_x3d_mode_default(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
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/**
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* Functions to get supervisor config permissions
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@@ -105,6 +105,8 @@ struct GameModeContext {
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long initial_split_lock_mitigate;
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char initial_x3d_mode[64]; /**<Initial x3d mode to restore */
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/* Reaper control */
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struct {
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pthread_t thread;
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@@ -168,6 +170,9 @@ void game_mode_context_init(GameModeContext *self)
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self->initial_split_lock_mitigate = -1;
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/* clear the initial x3d mode string */
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memset(self->initial_x3d_mode, 0, sizeof(self->initial_x3d_mode));
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pthread_rwlock_init(&self->rwlock, NULL);
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/* Get the reaper thread going */
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@@ -256,6 +261,89 @@ static int game_mode_disable_splitlock(GameModeContext *self, bool disable)
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return 0;
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}
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static void game_mode_store_x3d_mode(GameModeContext *self)
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{
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char x3d_mode_desired[CONFIG_VALUE_MAX] = { 0 };
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config_get_amd_x3d_mode_desired(self->config, x3d_mode_desired);
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if (x3d_mode_desired[0] == '\0') {
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return;
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}
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if (access(LIBEXECDIR "/x3dmodectl", X_OK) != 0) {
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LOG_MSG("x3dmodectl utility not found, X3D mode control disabled\n");
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return;
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}
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const char *const exec_args[] = {
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LIBEXECDIR "/x3dmodectl",
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"get",
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NULL,
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};
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char output[EXTERNAL_BUFFER_MAX] = { 0 };
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int ret = run_external_process(exec_args, output, -1);
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if (ret != 0) {
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LOG_MSG("X3D mode hardware not available or failed to get current mode\n");
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return;
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}
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strncpy(self->initial_x3d_mode, output, sizeof(self->initial_x3d_mode) - 1);
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self->initial_x3d_mode[sizeof(self->initial_x3d_mode) - 1] = '\0';
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char *newline = strchr(self->initial_x3d_mode, '\n');
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if (newline) {
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*newline = '\0';
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}
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LOG_MSG("x3d mode was initially set to [%s]\n", self->initial_x3d_mode);
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}
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static int game_mode_set_x3d_mode(GameModeContext *self, bool desired)
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{
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char x3d_mode_config[CONFIG_VALUE_MAX] = { 0 };
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if (desired) {
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config_get_amd_x3d_mode_desired(self->config, x3d_mode_config);
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} else {
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config_get_amd_x3d_mode_default(self->config, x3d_mode_config);
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if (x3d_mode_config[0] == '\0') {
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if (self->initial_x3d_mode[0] != '\0') {
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strncpy(x3d_mode_config, self->initial_x3d_mode, CONFIG_VALUE_MAX - 1);
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x3d_mode_config[CONFIG_VALUE_MAX - 1] = '\0';
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} else {
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return 0;
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}
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}
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}
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if (x3d_mode_config[0] == '\0') {
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return 0;
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}
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if (access(LIBEXECDIR "/x3dmodectl", X_OK) != 0) {
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LOG_MSG("x3dmodectl utility not found, skipping X3D mode change\n");
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return 0;
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}
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if (strcmp(x3d_mode_config, "frequency") != 0 && strcmp(x3d_mode_config, "cache") != 0) {
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LOG_ERROR("Invalid X3D mode '%s'. Valid modes are 'frequency' or 'cache'\n",
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x3d_mode_config);
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return -1;
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}
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const char *const exec_args[] = {
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"pkexec", LIBEXECDIR "/x3dmodectl", "set", x3d_mode_config, NULL,
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};
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LOG_MSG("Requesting update of X3D mode to %s\n", x3d_mode_config);
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int ret = run_external_process(exec_args, NULL, -1);
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if (ret != 0) {
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LOG_ERROR("Failed to update X3D mode\n");
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return ret;
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}
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return 0;
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}
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static void game_mode_store_governor(GameModeContext *self)
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{
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if (self->current_govenor != GAME_MODE_GOVERNOR_DEFAULT)
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@@ -468,6 +556,8 @@ static void game_mode_context_store_defaults(GameModeContext *self)
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game_mode_store_governor(self);
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game_mode_store_splitlock(self);
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game_mode_store_x3d_mode(self);
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}
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/**
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@@ -504,6 +594,8 @@ static void game_mode_context_enter(GameModeContext *self)
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game_mode_disable_splitlock(self, true);
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game_mode_set_x3d_mode(self, true);
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/* Apply GPU optimisations by first getting the current values, and then setting the target */
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game_mode_get_gpu(self->stored_gpu);
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game_mode_apply_gpu(self->target_gpu);
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@@ -548,6 +640,8 @@ static void game_mode_context_leave(GameModeContext *self)
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game_mode_disable_splitlock(self, false);
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game_mode_set_x3d_mode(self, false);
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game_mode_set_governor(self, GAME_MODE_GOVERNOR_DEFAULT);
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game_mode_disable_igpu_optimization(self);
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@@ -42,6 +42,8 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "gamemode-config.h"
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#include "gamemode_client.h"
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#include "build-config.h"
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#include <pthread.h>
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#include <sys/syscall.h>
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#include <sys/wait.h>
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@@ -837,6 +839,104 @@ int run_ioprio_tests(struct GameModeConfig *config)
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return ret;
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}
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/* Check the AMD X3D mode setting works */
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static int run_x3d_mode_tests(struct GameModeConfig *config)
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{
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/* Get the two config parameters we care about */
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char desired_mode[CONFIG_VALUE_MAX] = { 0 };
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config_get_amd_x3d_mode_desired(config, desired_mode);
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if (desired_mode[0] == '\0') {
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/* Not configured */
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return 1;
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}
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char default_mode[CONFIG_VALUE_MAX] = { 0 };
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config_get_amd_x3d_mode_default(config, default_mode);
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/* Get the initial X3D mode state */
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char initial_mode[64] = { 0 };
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const char *const get_args[] = {
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LIBEXECDIR "/x3dmodectl",
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"get",
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NULL,
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};
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char output[EXTERNAL_BUFFER_MAX] = { 0 };
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int ret = run_external_process(get_args, output, -1);
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if (ret != 0) {
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return 1;
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}
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/* Store the initial mode, removing any trailing newline */
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strncpy(initial_mode, output, sizeof(initial_mode) - 1);
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initial_mode[sizeof(initial_mode) - 1] = '\0';
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char *newline = strchr(initial_mode, '\n');
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if (newline) {
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*newline = '\0';
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}
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/* Check if hardware is available */
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if (strcmp(initial_mode, "unavailable") == 0) {
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return 1;
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}
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/* Start gamemode */
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gamemode_request_start();
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/* Give gamemode time to apply settings */
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usleep(500000);
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/* Verify the mode is the desired one */
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ret = run_external_process(get_args, output, -1);
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if (ret != 0) {
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LOG_ERROR("Failed to get X3D mode after gamemode start\n");
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gamemode_request_end();
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return -1;
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}
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/* Remove trailing newline from output */
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newline = strchr(output, '\n');
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if (newline) {
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*newline = '\0';
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}
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if (strcmp(output, desired_mode) != 0) {
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LOG_ERROR("X3D mode was not set to %s (was actually %s)!\n", desired_mode, output);
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gamemode_request_end();
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return -1;
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}
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/* End gamemode */
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gamemode_request_end();
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/* Give gamemode time to restore settings */
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usleep(500000);
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/* Verify the mode is restored */
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ret = run_external_process(get_args, output, -1);
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if (ret != 0) {
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LOG_ERROR("Failed to get X3D mode after gamemode end\n");
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return -1;
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}
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/* Remove trailing newline from output */
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newline = strchr(output, '\n');
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if (newline) {
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*newline = '\0';
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}
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/* Determine expected restored mode */
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const char *expected_mode = (default_mode[0] != '\0') ? default_mode : initial_mode;
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if (strcmp(output, expected_mode) != 0) {
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LOG_ERROR("X3D mode was not restored to %s (was actually %s)!\n", expected_mode, output);
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return -1;
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}
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return 0;
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}
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/**
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* game_mode_run_feature_tests runs a set of tests for each current feature (based on the current
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* config) returns 0 for success, -1 for failure
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@@ -947,6 +1047,21 @@ static int game_mode_run_feature_tests(struct GameModeConfig *config)
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}
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}
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/* Was the AMD X3D mode changed? */
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{
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LOG_MSG("::: Verifying AMD X3D mode\n");
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int x3dstatus = run_x3d_mode_tests(config);
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if (x3dstatus == 1)
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LOG_MSG("::: Passed (AMD X3D mode not configured)\n");
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else if (x3dstatus == 0)
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LOG_MSG("::: Passed\n");
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else {
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LOG_MSG("::: Failed!\n");
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status = -1;
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}
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}
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/* TODO */
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/* Was the scheduling applied and removed? Does it get applied to a full process tree? */
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/* Does the screensaver get inhibited? Unknown if this is testable, org.freedesktop.ScreenSaver
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|
@@ -70,4 +70,16 @@
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<annotate key="org.freedesktop.policykit.exec.path">@LIBEXECDIR@/platprofctl</annotate>
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<annotate key="org.freedesktop.policykit.exec.allow_gui">true</annotate>
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</action>
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<action id="com.feralinteractive.GameMode.x3dmode-helper">
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<description>Modify the AMD X3D cache mode</description>
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<message>Authentication is required to modify AMD X3D cache mode</message>
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<defaults>
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<allow_any>no</allow_any>
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<allow_inactive>no</allow_inactive>
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<allow_active>no</allow_active>
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</defaults>
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<annotate key="org.freedesktop.policykit.exec.path">@LIBEXECDIR@/x3dmodectl</annotate>
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<annotate key="org.freedesktop.policykit.exec.allow_gui">true</annotate>
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</action>
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</policyconfig>
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|
@@ -1,13 +1,15 @@
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/*
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* Allow users in privileged gamemode group to run cpugovctl &
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* gpuclockctl without authentication
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* Allow users in privileged gamemode group to run gamemode utilities
|
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* (cpugovctl, gpuclockctl, cpucorectl, procsysctl, platprofctl, x3dmodectl)
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* without authentication
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*/
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polkit.addRule(function (action, subject) {
|
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if ((action.id == "com.feralinteractive.GameMode.governor-helper" ||
|
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action.id == "com.feralinteractive.GameMode.gpu-helper" ||
|
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action.id == "com.feralinteractive.GameMode.cpu-helper" ||
|
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action.id == "com.feralinteractive.GameMode.procsys-helper" ||
|
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action.id == "com.feralinteractive.GameMode.profile-helper") &&
|
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action.id == "com.feralinteractive.GameMode.profile-helper" ||
|
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action.id == "com.feralinteractive.GameMode.x3dmode-helper") &&
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subject.isInGroup("@GAMEMODE_PRIVILEGED_GROUP@"))
|
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{
|
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return polkit.Result.YES;
|
||||
|
@@ -101,6 +101,18 @@ disable_splitlock=1
|
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;park_cores=no
|
||||
;pin_cores=yes
|
||||
|
||||
; AMD 3D V-Cache Performance Optimizer Driver settings
|
||||
; These options control the cache mode for dual CCD X3D CPUs (7950x3d, 9950x3d, etc.)
|
||||
; "frequency" mode prioritizes higher boost clocks, "cache" mode prioritizes 3D V-Cache performance
|
||||
; Allows for dynamically shifting other processes onto a different CCD. E.g. amd_x3d_mode_default=cache may be
|
||||
; preferred for some normal, non-game workloads that are better optimized for cache, but
|
||||
; amd_x3d_mode_desired=frequency can shift everything but the game process to frequency CCD while GameMode is
|
||||
; running, in conjunction with core pinning.
|
||||
; Only works on systems with the AMD X3D mode driver (automatically detected)
|
||||
; The desired mode is set when entering gamemode, default mode is restored when leaving
|
||||
;amd_x3d_mode_desired=frequency
|
||||
;amd_x3d_mode_default=cache
|
||||
|
||||
[supervisor]
|
||||
; This section controls the new gamemode functions gamemode_request_start_for and gamemode_request_end_for
|
||||
; The whilelist and blacklist control which supervisor programs are allowed to make the above requests
|
||||
|
@@ -73,3 +73,18 @@ platprofctl = executable(
|
||||
install: true,
|
||||
install_dir: path_libexecdir,
|
||||
)
|
||||
|
||||
# Small target util to get and set AMD X3D cache mode
|
||||
x3dmodectl_sources = [
|
||||
'x3dmodectl.c',
|
||||
]
|
||||
|
||||
x3dmodectl = executable(
|
||||
'x3dmodectl',
|
||||
sources: x3dmodectl_sources,
|
||||
dependencies: [
|
||||
link_daemon_common,
|
||||
],
|
||||
install: true,
|
||||
install_dir: path_libexecdir,
|
||||
)
|
||||
|
171
util/x3dmodectl.c
Normal file
171
util/x3dmodectl.c
Normal file
@@ -0,0 +1,171 @@
|
||||
/*
|
||||
|
||||
Copyright (c) 2017-2025, Feral Interactive and the GameMode contributors
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Feral Interactive nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
|
||||
#define _GNU_SOURCE
|
||||
|
||||
#include "common-logging.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <glob.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#define X3D_MODE_GLOB_PATTERN "/sys/bus/platform/drivers/amd_x3d_vcache/*/amd_x3d_mode"
|
||||
|
||||
static char x3d_mode_path[PATH_MAX] = { 0 };
|
||||
|
||||
/**
|
||||
* Find and set the x3d mode sysfs path
|
||||
*/
|
||||
static bool find_x3d_mode_path(void)
|
||||
{
|
||||
if (x3d_mode_path[0] != '\0') {
|
||||
return access(x3d_mode_path, F_OK) == 0;
|
||||
}
|
||||
|
||||
glob_t glob_result;
|
||||
if (glob(X3D_MODE_GLOB_PATTERN, GLOB_NOSORT, NULL, &glob_result) != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (glob_result.gl_pathc > 0) {
|
||||
strncpy(x3d_mode_path, glob_result.gl_pathv[0], PATH_MAX - 1);
|
||||
x3d_mode_path[PATH_MAX - 1] = '\0';
|
||||
}
|
||||
|
||||
globfree(&glob_result);
|
||||
return x3d_mode_path[0] != '\0' && access(x3d_mode_path, F_OK) == 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if x3d mode control is available
|
||||
*/
|
||||
static bool x3d_mode_available(void)
|
||||
{
|
||||
return find_x3d_mode_path();
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the current x3d mode
|
||||
*/
|
||||
static const char *get_x3d_mode(void)
|
||||
{
|
||||
static char mode[64] = { 0 };
|
||||
memset(mode, 0, sizeof(mode));
|
||||
|
||||
if (!x3d_mode_available()) {
|
||||
return "unavailable";
|
||||
}
|
||||
|
||||
FILE *f = fopen(x3d_mode_path, "r");
|
||||
if (!f) {
|
||||
LOG_ERROR("Failed to open x3d mode file for read %s: %s\n", x3d_mode_path, strerror(errno));
|
||||
return "error";
|
||||
}
|
||||
|
||||
if (fgets(mode, sizeof(mode), f) != NULL) {
|
||||
/* Remove trailing newline */
|
||||
char *newline = strchr(mode, '\n');
|
||||
if (newline) {
|
||||
*newline = '\0';
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR("Failed to read x3d mode from %s: %s\n", x3d_mode_path, strerror(errno));
|
||||
fclose(f);
|
||||
return "error";
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return mode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the x3d mode to the specified value
|
||||
*/
|
||||
static int set_x3d_mode(const char *value)
|
||||
{
|
||||
if (!x3d_mode_available()) {
|
||||
LOG_ERROR("AMD x3D mode control is not available on this system\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
/* Validate the mode value */
|
||||
if (strcmp(value, "frequency") != 0 && strcmp(value, "cache") != 0) {
|
||||
LOG_ERROR("Invalid x3d mode '%s'. Valid modes are 'frequency' or 'cache'\n", value);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
FILE *f = fopen(x3d_mode_path, "w");
|
||||
if (!f) {
|
||||
LOG_ERROR("Failed to open x3d mode file for write %s: %s\n",
|
||||
x3d_mode_path,
|
||||
strerror(errno));
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
int res = fprintf(f, "%s\n", value);
|
||||
if (res < 0) {
|
||||
LOG_ERROR("Failed to set x3d mode to %s: %s\n", value, strerror(errno));
|
||||
fclose(f);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Main entry point, dispatch to the appropriate helper
|
||||
*/
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
if (argc == 2 && strncmp(argv[1], "get", 3) == 0) {
|
||||
printf("%s", get_x3d_mode());
|
||||
} else if (argc == 3 && strncmp(argv[1], "set", 3) == 0) {
|
||||
const char *value = argv[2];
|
||||
|
||||
if (geteuid() != 0) {
|
||||
LOG_ERROR("This program must be run as root\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
return set_x3d_mode(value);
|
||||
} else {
|
||||
fprintf(stderr, "usage: x3dmodectl [get] [set VALUE]\n");
|
||||
fprintf(stderr, "where VALUE can be 'frequency' or 'cache'\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Reference in New Issue
Block a user