mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-07 08:07:20 +02:00
Improve test logging output
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cbf7f975d3
commit
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@ -124,7 +124,7 @@ static int verify_other_client_connected(void)
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*/
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*/
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static int run_basic_client_tests(void)
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static int run_basic_client_tests(void)
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{
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{
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LOG_MSG(" *basic client tests*\n");
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LOG_MSG(":: Basic client tests\n");
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/* First verify that gamemode is not currently active on the system
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/* First verify that gamemode is not currently active on the system
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* As well as it being currently installed and queryable
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* As well as it being currently installed and queryable
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@ -152,7 +152,7 @@ static int run_basic_client_tests(void)
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if (verify_deactivated() != 0)
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if (verify_deactivated() != 0)
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return -1;
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return -1;
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LOG_MSG(" *passed*\n");
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LOG_MSG(":: Passed\n\n");
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return 0;
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return 0;
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}
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}
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@ -165,7 +165,7 @@ static int run_dual_client_tests(void)
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int status = 0;
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int status = 0;
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/* Try running some process interop tests */
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/* Try running some process interop tests */
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LOG_MSG(" *dual clients tests*\n");
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LOG_MSG(":: Dual client tests\n");
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/* Get the current path to this binary */
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/* Get the current path to this binary */
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char mypath[PATH_MAX];
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char mypath[PATH_MAX];
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@ -227,7 +227,7 @@ static int run_dual_client_tests(void)
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// Wait for the child to finish up
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// Wait for the child to finish up
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int wstatus;
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int wstatus;
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while (waitpid(child, &wstatus, WNOHANG) == 0) {
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while (waitpid(child, &wstatus, WNOHANG) == 0) {
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LOG_MSG(" Waiting for child to quit...\n");
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LOG_MSG("...Waiting for child to quit...\n");
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usleep(10000);
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usleep(10000);
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}
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}
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@ -236,7 +236,7 @@ static int run_dual_client_tests(void)
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return -1;
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return -1;
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if (status == 0)
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if (status == 0)
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LOG_MSG(" *passed*\n");
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LOG_MSG(":: Passed\n\n");
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return status;
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return status;
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}
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}
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@ -248,7 +248,7 @@ static int run_dual_client_tests(void)
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static int game_mode_run_feature_tests(void)
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static int game_mode_run_feature_tests(void)
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{
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{
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int status = 0;
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int status = 0;
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LOG_MSG(" *feature tests*\n");
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LOG_MSG(":: Feature tests\n");
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/* If we reach here, we should assume the basic requests and register functions are working */
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/* If we reach here, we should assume the basic requests and register functions are working */
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@ -261,6 +261,8 @@ static int game_mode_run_feature_tests(void)
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/* Does the CPU governor get set properly? */
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/* Does the CPU governor get set properly? */
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int cpustatus = 0;
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int cpustatus = 0;
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{
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{
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LOG_MSG("::: Verifying CPU governor setting\n");
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/* get the two config parameters we care about */
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/* get the two config parameters we care about */
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char desiredgov[CONFIG_VALUE_MAX] = { 0 };
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char desiredgov[CONFIG_VALUE_MAX] = { 0 };
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config_get_desired_governor(config, desiredgov);
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config_get_desired_governor(config, desiredgov);
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@ -312,6 +314,8 @@ static int game_mode_run_feature_tests(void)
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/* Do custom scripts run? */
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/* Do custom scripts run? */
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int scriptstatus = 0;
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int scriptstatus = 0;
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{
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{
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LOG_MSG("::: Verifying Scripts\n");
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/* Grab the scripts */
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/* Grab the scripts */
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char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX];
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char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX];
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memset(scripts, 0, sizeof(scripts));
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memset(scripts, 0, sizeof(scripts));
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@ -347,7 +351,9 @@ static int game_mode_run_feature_tests(void)
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/* TODO */
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/* TODO */
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if (status != -1)
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if (status != -1)
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LOG_MSG(" *passed*%s\n", status > 0 ? " (with optional failures)" : "");
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LOG_MSG(":: Passed%s\n\n", status > 0 ? " (with optional failures)" : "");
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else
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LOG_ERROR(":: Failed!\n");
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return status;
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return status;
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}
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}
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@ -361,19 +367,27 @@ static int game_mode_run_feature_tests(void)
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int game_mode_run_client_tests()
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int game_mode_run_client_tests()
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{
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{
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int status = 0;
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int status = 0;
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LOG_MSG("Running tests...\n");
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LOG_MSG(": Running tests\n\n");
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/* Run the basic tests */
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/* Run the basic tests */
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if (run_basic_client_tests() != 0)
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if (run_basic_client_tests() != 0)
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return -1;
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status = -1;
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/* Run the dual client tests */
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/* Run the dual client tests */
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if (run_dual_client_tests() != 0)
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if (run_dual_client_tests() != 0)
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return -1;
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status = -1;
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/* Run the feature tests */
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if (status != 0) {
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if (game_mode_run_feature_tests() != 0)
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LOG_MSG(": Client tests failed, skipping feature tests\n");
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return -1;
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} else {
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/* Run the feature tests */
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status = game_mode_run_feature_tests();
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}
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if (status >= 0)
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LOG_MSG(": All Tests Passed%s!\n", status > 0 ? " (with optional failures)" : "");
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else
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LOG_MSG(": Tests Failed!\n");
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return status;
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return status;
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}
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}
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@ -155,16 +155,8 @@ int main(int argc, char *argv[])
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exit(EXIT_SUCCESS);
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exit(EXIT_SUCCESS);
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break;
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break;
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case 't':
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case 't':
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if ((status = game_mode_run_client_tests()) == 0) {
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status = game_mode_run_client_tests();
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LOG_MSG("gamemode tests succeeded\n");
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exit(status);
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exit(EXIT_SUCCESS);
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} else if (status == -1) {
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LOG_ERROR("gamemode tests failed\n");
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exit(EXIT_FAILURE);
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} else {
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LOG_ERROR("gamemode test results unknown: %d\n", status);
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exit(EXIT_FAILURE);
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}
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break;
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break;
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case 'v':
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case 'v':
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LOG_MSG(VERSION_TEXT);
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LOG_MSG(VERSION_TEXT);
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