Fix for when last point is on the intersection

This commit is contained in:
Knut Sveidqvist
2024-11-29 09:07:47 +01:00
parent 4c8c48cde9
commit 1e3ea13323
2 changed files with 44 additions and 101 deletions

View File

@@ -4,7 +4,8 @@ import type { InternalHelpers, LayoutData, RenderOptions, SVG, SVGGroup } from '
import { type TreeData, findCommonAncestor } from './find-common-ancestor.js';
type Node = LayoutData['nodes'][number];
// Used to calculate distances in order to avoid floating number rounding issues when comparing floating numbers
const epsilon = 0.0001;
interface LabelData {
width: number;
height: number;
@@ -17,7 +18,16 @@ interface NodeWithVertex extends Omit<Node, 'domId'> {
labelData?: LabelData;
domId?: Node['domId'] | SVGGroup | d3.Selection<SVGAElement, unknown, Element | null, unknown>;
}
interface Point {
x: number;
y: number;
}
function distance(p1?: Point, p2?: Point): number {
if (!p1 || !p2) {
return 0;
}
return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
}
export const render = async (
data4Layout: LayoutData,
svg: SVG,
@@ -460,80 +470,6 @@ export const render = async (
}
}
const outsideNode = (
node: { x: any; y: any; width: number; height: number },
point: { x: number; y: number }
) => {
const x = node.x;
const y = node.y;
const dx = Math.abs(point.x - x);
const dy = Math.abs(point.y - y);
const w = node.width / 2;
const h = node.height / 2;
if (dx >= w || dy >= h) {
return true;
}
return false;
};
/**
* This function will page a path and node where the last point(s) in the path is inside the node
* and return an update path ending by the border of the node.
*/
const cutPathAtIntersect = (
_points: any[],
bounds: { x: any; y: any; width: any; height: any; padding: any },
calcIntersect: any
) => {
log.debug('APA18 cutPathAtIntersect Points:', _points, 'node:', bounds);
const points: any[] = [];
let lastPointOutside = _points[0];
let isInside = false;
_points.forEach((point: any) => {
// check if point is inside the boundary rect
if (!outsideNode(bounds, point) && !isInside) {
// First point inside the rect found
// Calc the intersection coord between the point anf the last point outside the rect
const inter = calcIntersect({ ...bounds, ...point }, lastPointOutside);
// console.log(
// 'APA30 inside',
// '\nbounds',
// { ...bounds, ...point },
// `\npoint`,
// point,
// '\no outside point',
// lastPointOutside,
// '\npoints',
// ...points,
// '\nIntersection',
// inter
// );
// Check case where the intersection is the same as the last point
let pointPresent = false;
points.forEach((p) => {
pointPresent = pointPresent || (p.x === inter.x && p.y === inter.y);
});
// if (!pointPresent) {
if (!points.some((e) => e.x === inter.x && e.y === inter.y)) {
points.push(inter);
} else {
log.debug('abc88 no intersect', inter, points);
}
// points.push(inter);
isInside = true;
} else {
// Outside
log.debug('abc88 outside', point, lastPointOutside, points);
lastPointOutside = point;
// points.push(point);
if (!isInside) {
points.push(point);
}
}
});
return points;
};
// @ts-ignore - ELK is not typed
const elk = new ELK();
const element = svg.select('g');
@@ -747,40 +683,34 @@ export const render = async (
}
if (startNode.calcIntersect) {
edge.points.unshift({
x: startNode.offset.posX + startNode.width / 2,
y: startNode.offset.posY + startNode.height / 2,
width: startNode.width,
height: startNode.height,
});
edge.points = cutPathAtIntersect(
edge.points.reverse(),
const intersection = startNode.calcIntersect(
{
x: startNode.offset.posX + startNode.width / 2,
y: startNode.offset.posY + startNode.height / 2,
width: sw,
width: startNode.width,
height: startNode.height,
padding: startNode.padding,
},
startNode.calcIntersect
).reverse();
edge.points[0]
);
if (distance(intersection, edge.points[0]) > epsilon) {
edge.points.unshift(intersection);
}
}
if (endNode.calcIntersect) {
edge.points.push({
x: endNode.offset.posX + endNode.width / 2,
y: endNode.offset.posY + endNode.height / 2,
});
edge.points = cutPathAtIntersect(
edge.points,
const intersection = endNode.calcIntersect(
{
x: endNode.offset.posX + endNode.width / 2,
y: endNode.offset.posY + endNode.height / 2,
width: ew,
width: endNode.width,
height: endNode.height,
padding: endNode.padding,
},
endNode.calcIntersect
edge.points[edge.points.length - 1]
);
if (distance(intersection, edge.points[edge.points.length - 1]) > epsilon) {
edge.points.push(intersection);
}
}
const paths = insertEdge(
@@ -792,7 +722,6 @@ export const render = async (
endNode,
data4Layout.diagramId
);
log.info('APA12 edge points after insert', JSON.stringify(edge.points));
edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;