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synced 2025-09-18 14:59:53 +02:00
Updating odd shape
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@@ -10,22 +10,34 @@ export const rect_left_inv_arrow = async (
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): Promise<SVGAElement> => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const nodePadding = node.padding ?? 0;
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const labelPaddingX = node.look === 'neo' ? nodePadding * 3 : node.padding;
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const labelPaddingY = node.look === 'neo' ? nodePadding * 1.5 : node.padding;
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const labelPaddingX = node.look === 'neo' ? nodePadding * 3 : (node.padding ?? 0);
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const labelPaddingY = node.look === 'neo' ? nodePadding * 1.5 : (node.padding ?? 0);
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const w = Math.max(bbox.width + labelPaddingY, node?.width ?? 0);
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const h = Math.max(bbox.height + labelPaddingX, node?.height ?? 0);
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - labelPaddingX * 2;
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if (node.width < 50) {
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node.width = 50;
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}
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node.height = (node?.height ?? 0) - labelPaddingY * 2;
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if (node.height < 50) {
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node.height = 50;
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}
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}
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const w = Math.max(bbox.width, node?.width ?? 0) + labelPaddingX * 2;
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const h = Math.max(bbox.height, node?.height ?? 0) + labelPaddingY * 2;
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const x = -w / 2;
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const y = -h / 2;
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const notch = y / 2;
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const notch = -y / 2;
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const points = [
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{ x: x + notch, y },
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{ x: x, y: 0 },
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{ x: x + notch, y: -y },
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{ x: x, y },
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{ x: x + notch, y: 0 },
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{ x: x, y: -y },
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{ x: -x, y: -y },
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{ x: -x, y },
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];
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@@ -58,7 +70,7 @@ export const rect_left_inv_arrow = async (
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label.attr(
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'transform',
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`translate(${-notch / 2 - bbox.width / 2 - (bbox.x - (bbox.left ?? 0))}, ${-(bbox.height / 2) - (bbox.y - (bbox.top ?? 0))})`
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`translate(${bbox.x - bbox.width / 2}, ${-(bbox.height / 2) - (bbox.y - (bbox.top ?? 0))})`
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);
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updateNodeBounds(node, polygon);
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