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https://github.com/mermaid-js/mermaid.git
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5237 Fix for edges to diamond shapes and new mermaid version
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@@ -1,6 +1,6 @@
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{
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"name": "@mermaid-chart/layout-elk",
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"version": "0.0.8",
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"version": "0.0.14",
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"description": "ELK layout engine for mermaid",
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"module": "dist/mermaid-layout-elk.core.mjs",
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"types": "dist/packages/mermaid-layout-elk/src/index.d.ts",
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@@ -40,4 +40,4 @@
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"files": [
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"dist"
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]
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}
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}
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@@ -1,4 +1,4 @@
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import type { LayoutLoaderDefinition } from 'mermaid';
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import type { LayoutLoaderDefinition } from '@mermaid-chart/mermaid';
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const loader = async () => await import(`./render.js`);
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const algos = ['elk.stress', 'elk.force', 'elk.mrtree', 'elk.sporeOverlap'];
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@@ -1,7 +1,8 @@
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// @ts-nocheck File not ready to check types
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import { curveLinear } from 'd3';
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import ELK from 'elkjs/lib/elk.bundled.js';
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import { type LayoutData } from 'mermaid';
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import mermaid from '@mermaid-chart/mermaid';
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import { type LayoutData } from '@mermaid-chart/mermaid';
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import { type TreeData, findCommonAncestor } from './find-common-ancestor.js';
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const {
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@@ -503,7 +504,7 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
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// we will position the nodes when we get the layout from elkjs
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elkGraph = await addVertices(nodeEl, data4Layout.nodes, elkGraph);
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// Time for the edges, we start with adding an element in the node to hold the edges
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const edgesEl = svg.insert('g').attr('class', 'edges edgePath');
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const edgesEl = svg.insert('g').attr('class', 'edges edgePaths');
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// Add the edges to the elk graph, this will entail creating the actual edges
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elkGraph = await addEdges(data4Layout, elkGraph, svg);
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@@ -638,13 +639,18 @@ export const render = async (data4Layout: LayoutData, svg, element, algorithm) =
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x: startNode.x + startNode.width / 2 + offset.x,
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y: startNode.y + startNode.height / 2 + offset.y,
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});
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}
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if (startNode.shape === 'diamond') {
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edge.points.push({
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x: endNode.x + endNode.width / 2 + offset.x,
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y: endNode.y + endNode.height / 2 + offset.y,
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});
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}
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if (endNode.shape === 'diamond') {
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edge.points.push({
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x: endNode.x + endNode.width / 2 + offset.x,
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y: endNode.y + endNode.height / 2 + offset.y,
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});
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}
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edge.points = cutPathAtIntersect(
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edge.points.reverse(),
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{
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@@ -1,6 +1,6 @@
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{
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"name": "@mermaid-chart/mermaid",
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"version": "11.0.0-b.47",
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"version": "11.0.0-b.49",
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"description": "Markdown-ish syntax for generating flowcharts, sequence diagrams, class diagrams, gantt charts and git graphs.",
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"type": "module",
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"module": "./dist/mermaid.core.mjs",
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